U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Control system for controlling object using pseudo-emotions and pseudo-personality generated in the object

Patent 6901390 Issued on May 31, 2005. Estimated Expiration Date: Icon_subject April 6, 2021. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

Interactive man-machine interface for simulating human emotions
Patent #: 5367454
Issued on: 11/22/1994
Inventor: Kawamoto, et al.

Method and apparatus for emotional modulation of a Human personality within the context of an interpersonal relationship
Patent #: 5676551
Issued on: 10/14/1997
Inventor: Knight, et al.

Interactive computer program for measuring and analyzing mental ability
Patent #: 5911581
Issued on: 06/15/1999
Inventor: Reynolds, et al.

Modeling a user's emotion and personality in a computer user interface
Patent #: 5987415
Issued on: 11/16/1999
Inventor: Breese, et al.

Storage medium, robot, information processing device and electronic pet system Patent #: 6449518
Issued on: 09/10/2002
Inventor: Yokoo, et al.

Inventor

Assignee

Application

No. 09828273 filed on 04/06/2001

US Classes:

706/14, ADAPTIVE SYSTEM706/10, PLURAL PROCESSING SYSTEMS706/11HAVING PARTICULAR USER INTERFACE

Examiners

Primary: Knight, Anthony
Assistant: Hirl, Joseph P.

Attorney, Agent or Firm

Foreign Patent References

  • WO 98/0643 WO 02/01/1998

International Class

G06F015/18

Abstract

An autonomous device behaving adaptively to a user includes a sensing unit; a recognition unit for recognizing user's command, a current user-related status, and a current user-unrelated status based on the sensed signals; a pseudo-personality-forming unit for establishing a pseudo-personality based on the result of the preceding recognition; a pseudo-emotion-forming unit for establishing pseudo-emotions based on the result of the preceding recognition and the pseudo-personality; an autonomous behavior-establishing unit for selecting autonomous behavior based on the result of the preceding recognition, the pseudo-personality, and the pseudo-emotions; a new behavior pattern generation unit for generating new patterns of autonomous behavior, linked to the autonomous behavior-establishing unit; a commanded behavior-establishing unit for constituting commanded behavior in accordance with the user's command; a behavior control unit for controlling behavior by combining the autonomous behavior and the commanded behavior; and an output device outputting the controlled behavior. The device comes to be viewed as a “pet” or a “friend” in a relatively short time.

Other References

  • Hiroaki Kitano et al; Sony Legged Robot for RoboCup Challenge; IEEE; 0-7803-4300; 2605-2612.*
  • Gomi, et al., “Artificial Emotions as Emergent Phenomena,” IEEE International Workshop on Robot and Human Communication, Jul. 19, 1993.
  • J. Bates, The role of emotion in believable agents “Communications of the ACM USA,” vol. 37, No. 7, pp. 122-125.
  • T. Shibata, et al., “Spontaneous Behavior of Robots for Cooperation-Emotionally Intelligent Robot System,” Proceedings of the 1996 IEEE International Conference on Robotics and Automation, Apr. 1996.
  • Juan David Valasques, Cathexis: A Computational Model for the Generation Emotions and Their Influence in the Behavior of Autonomous Agents, Massachusetts Institute of Technology, Sep. 1996.
  • Hirohide Ushida, et al., Emotion Model for Life-like Agent and Its Evaluation, American Association for Artificial Intelligence, 1998.
PatentsPlus Images
Enhanced PDF formats
loading...
PatentsPlus: add to cart
PatentsPlus: add to cartSearch-enhanced full patent PDF image
$9.95more info
PatentsPlus: add to cart
PatentsPlus: add to cartIntelligent turbocharged patent PDFs with marked up images
$18.95more info
 
Sign InRegister
Username  
Password   
forgot password?