U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Process for anticipation and tracking of eye movement

Patent 6574352 Issued on June 3, 2003. Estimated Expiration Date: Icon_subject May 18, 2019. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

Head and/or eye tracked optically blended display system
Patent #: 4634384
Issued on: 01/06/1987
Inventor: Neves ,   et al.

Display apparatus
Patent #: 5266930
Issued on: 11/30/1993
Inventor: Ichikawa, et al.

Method for triangle subdivision in computer graphics texture mapping to eliminate artifacts in high perspective polygons
Patent #: 5841443
Issued on: 11/24/1998
Inventor: Einkauf

Method and system for tracking vantage points from which pictures of an object have been taken Patent #: 6222937
Issued on: 04/24/2001
Inventor: Cohen, et al.

Inventor

Application

No. 314425 filed on 05/18/1999

US Classes:

382/103, Target tracking or detecting348/115, Head-up display348/169, OBJECT TRACKING382/108, Surface texture or roughness measuring434/44View simulated by projected image

Examiners

Primary: Johnson, Timothy M.
Assistant: Chawan, Sheela

Attorney, Agent or Firm

Foreign Patent References

  • 155858 EP. 09/12/1985
  • 2179147 GB. 02/12/1987
  • WO87/01571 WO. 03/12/1987

International Class

G06K 009/00

Abstract

A method for anticipation and tracking eye movement for head tracked projectors which divides a projection surface into spherical triangles and uses interpolating calibration values stored at each vertex of the triangle. A calibration map is used that contains information about the relationship between the user's head orientation and where they are looking with their eyes at each calibration point. The projection surface is divided into spherical triangles which are searched to find the triangle which contain the user's interpolated view point by performing a dot product test between the interpolated view point and the unit normal vectors inside the three planes that make up the sides of the spherical triangle extended back to the eye point. When a dot product test fails for any side of the triangle the pointer is followed to the adjacent triangle where the test starts over. When the triangle is found that has the interpolated view point inside it, the selected triangle is divided into three sub-triangles. Then the area of the sub-triangles inside the selected triangle is computed. The areas of the sub-triangles are then used to find ratios of the sub-triangles' areas versus the selected spherical triangle area for weighting the calibration points stored with each vertex. Then the weighted calibrations are added to the values for the interpolated view point. This creates a calibrated view point where the head tracked projector is then pointed and the computer generated simulated image is projected.

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