Patent ReferencesArchitecture and apparatus for image generation utilizing enhanced memory devices Antialiasing of silhouette edges Fly-through computer aided design method and apparatus User selectable adaptive degradation for interactive computer rendering system Method and apparatus for compositing colors of images with memory constraints for storing pixel data Patent #: 6204859 InventorApplicationNo. 413103 filed on 10/06/1999US Classes:345/419Three-dimensionExaminersPrimary: Zimmerman, MarkAssistant: Santiago, Enrique L Attorney, Agent or FirmInternational ClassG06T 015/00AbstractA computer graphics system that utilizes a super-sampled sample buffer and a programmable sample-to-pixel calculation unit for refreshing the display, wherein the graphics system may adjust filtering to reduce artifacts or implement display effects. In one embodiment, the graphics system may have a graphics processor, a super-sampled sample buffer, and a sample-to-pixel calculation unit. The graphics processor renders a plurality of samples and stores them into a sample buffer. The sample-to-pixel calculation unit reads the samples from the super-sampled sample buffer and filters or convolves the samples into respective output pixels which are then provided to refresh the display. The sample-to-pixel calculation unit may selectively adjust the filtering of stored samples to reduce artifacts, e.g., is operable to selectively adjust the filtering of stored samples in neighboring frames to reduce artifacts between the neighboring frames. The filter adjustment may be applied where the sample-to-pixel calculation unit generates output pixels at the same rate as the graphics processor rendering samples to the sample buffer, or at a different (e.g., higher) rate than the render rate. The sample-to-pixel calculation unit is operable to adjust filtering of stored samples to implement a display effect, such as panning, zooming, rotation, or moving scenes, among others. The sample-to-pixel calculation unit may also selectively adjust the filtering of stored samples on a fractional-pixel boundary.Other References
Field of SearchThree-dimensionSolid modelling Hidden line/surface determining Z buffer (depth buffer) Tessellation Voxel Lighting/shading Space transformation Adjusting level of detail Attributes (surface detail or characteristic, display attributes) Color or intensity Anti-aliasing or image smoothing Save attributes for each object affecting a given pixel Subpixel processing Pixel fragment Convolving technique Merge or overlay Animation | |