Patent References 5117289 System and method for drawing antialiased polygons Architecture and apparatus for image generation utilizing enhanced memory devices Filter circuit for use with real-time image converter Antialiasing of silhouette edges Floating point processor for a three-dimensional graphics accelerator which includes floating point, lighting and set-up cores for improved performance Fly-through computer aided design method and apparatus User selectable adaptive degradation for interactive computer rendering system Method and apparatus for compositing colors of images with memory constraints for storing pixel data Estimating graphics system performance for polygons Patent #: 6313838 InventorsApplicationNo. 472940 filed on 12/27/1999US Classes:345/419, Three-dimension345/611Anti-aliasing or image smoothingExaminersPrimary: Zimmerman, MarkAssistant: Santiago, Enrique L Attorney, Agent or FirmForeign Patent References
International ClassG06T 015/00AbstractA graphics system that is configured to utilize a sample buffer and a plurality of parallel sample-to-pixel calculation units, wherein the sample-pixel calculation units are configured to access different portions of the sample buffer in parallel. The graphics system may include a graphics processor, a sample buffer, and a plurality of sample-to-pixel calculation units. The graphics processor is configured to receive a set of three-dimensional graphics data and render a plurality of samples based on the graphics data. The sample buffer is configured to store the plurality of samples for the sample-to-pixel calculation units, which are configured to receive and filter samples from the sample buffer to create output pixels. Each of the sample-to-pixel calculation units are configured to generate pixels corresponding to a different region of the image. The region may be a vertical or horizontal stripe of the image, or a rectangular portion of the image. Each region may overlap the other regions of the image to prevent visual aberrations.Other References
Field of SearchThree-dimensionSolid modelling Lighting/shading Space transformation Adjusting level of detail Attributes (surface detail or characteristic, display attributes) Color or intensity Anti-aliasing or image smoothing Merge or overlay Save attributes for each object affecting a given pixel Subpixel processing Pixel fragment Convolving technique Animation | |