U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Method and apparatus for encouraging physiological self-regulation through modulation of an operator's control input to a video game or training simulator

Patent 6450820 Issued on September 17, 2002. Estimated Expiration Date: Icon_subject July 3, 2020. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

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Inventors

Assignee

Application

No. 612412 filed on 07/03/2000

US Classes:

434/236, PSYCHOLOGY434/238, Behavior or performance display (e.g., board for showing completed chores, etc.)463/36, Player-actuated control structure (e.g., brain-wave or body signal, bar-code wand, foot pedal, etc.)463/37, Hand manipulated (e.g., keyboard, mouse, touch panel, etc.)463/38Pivotally-translatable handle (e.g., joystick, etc.)

Examiners

Primary: Rovnak, John Edmund

Attorney, Agent or Firm

International Classes

G09B 019/00
A63F 013/00

Abstract

Apparatus and methods for modulating the control authority (i.e., control function) of a computer simulation or game input device (e.g., joystick, button control) using physiological information so as to affect the user's ability to impact or control the simulation or game with the input device. One aspect is to use the present invention, along with a computer simulation or game, to affect physiological state or physiological self-regulation according to some programmed criterion (e.g., increase, decrease, or maintain) in order to perform better at the game task. When the affected physiological state or physiological self-regulation is the target of self-regulation or biofeedback training, the simulation or game play reinforces therapeutic changes in the physiological signal(s).

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