U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Method for traversing a binary space partition or octree and image processor for implementing the method

Patent 6429864 Issued on August 6, 2002. Estimated Expiration Date: Icon_subject November 9, 2020. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

Surface simplification preserving a solid volume
Patent #: 6275233
Issued on: 08/14/2001
Inventor: Gueziec

Method for sorting 3D object geometry among image chunks for rendering in a layered graphics rendering system
Patent #: 6326964
Issued on: 12/04/2001
Inventor: Snyder, et al.

Rendering objects having multiple volumes and embedded geometries using minimal depth information
Patent #: 6353677
Issued on: 03/05/2002
Inventor: Pfister, et al.

Quadric metric for simplifying meshes with appearance attributes Patent #: 6362820
Issued on: 03/26/2002
Inventor: Hoppe

Inventor

Assignee

Application

No. 709101 filed on 11/09/2000

US Classes:

345/419, Three-dimension345/427Space transformation

Examiners

Primary: Vo, Cliff N.

Attorney, Agent or Firm

Foreign Patent References

  • WO 96/17326 WO. 06/13/1996

International Class

G06T 017/00

Abstract

Provided is a method for traversing a space partition, especially a quadtree or octree. Through the intermediary of a quadtree or, respectively, octree partitioning of a surface or, respectively, a space there can be adaptively parceled the surface or respectively, space such that contained structures therein are suitably encompassed by the different sub-cells of the partition. The proposed method pertains to the traversing of that type of sub-cell structure with a semi-infinite straight-line or ray. Emitted in sequence are the traversed terminal cells of the space partition.

Other References

  • Samet, H., et al., IEEE Computer Graphics and Applications, Jul. 1988, pp. 59-75: "Hierarchical Data Structures and Algorithms for Computer Graphics"
  • Glasser, A., IEEE Computer Graphics and Applications, Oct. 1984, pp. 15-22: "Space Subdivision for Fast Ray Tracing"
  • Fujimoto, A., et al., IEEEE Computer Graphics and Applications, Apr. 1986, pp. 16-26: "Arts: Accelerated Ray-Tracing System"
  • Press, W.H., et al., "Numerical Recipes in C--The Art of Scientific Computing", Cambridge University Press, pp. 117-119 (1992
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