U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Graphics system using sample tags for blur

Patent 6426755 Issued on July 30, 2002. Estimated Expiration Date: Icon_subject May 16, 2020. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

5117289

Method and apparatus for high resolution virtual reality systems using head tracked display
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Issued on: 08/29/1995
Inventor: Deering

Filter circuit for use with real-time image converter
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Inventor: Farley, et al.

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Issued on: 06/10/1997
Inventor: Hobbs, et al.

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Issued on: 08/11/1998
Inventor: Deering

Image processing apparatus and method
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Method and system for classifying and processing of pixels of image data Patent #: 6185328
Issued on: 02/06/2001
Inventor: Shiau

Inventor

Application

No. 571768 filed on 05/16/2000

US Classes:

345/581, Attributes (surface detail or characteristic, display attributes)345/426, Lighting/shading345/582, Texture345/611, Anti-aliasing or image smoothing345/612, Save attributes for each object affecting a given pixel345/616, Error diffusion382/264Lowpass filter (i.e., for blurring or smoothing)

Examiners

Primary: Zimmerman, Mark
Assistant: Nguyen, Khiem

Attorney, Agent or Firm

Foreign Patent References

  • 0 313 101 EP. 04/13/1989
  • 0 463 700 EP. 01/13/1992
  • 2 278 524 GB. 11/13/1994
  • 91/14995 WO. 10/13/1991

International Class

G09G 005/00

Abstract

A graphics system and method for performing blur effects, including motion blur and depth of field effects, are disclosed. In one embodiment the system comprises a graphics processor, a sample buffer, and a sample-to-pixel calculation unit. The graphics processor is configured to receive a set of three-dimensional (3D) graphics data and render a plurality of samples based on the set of 3D graphics data. The processor is also configured to generate sample tags for the samples, wherein the sample tags are indicative of whether or not the samples are to be blurred. The super-sampled sample buffer is coupled to receive and store the samples from the graphics processor. The sample-to-pixel calculation unit is coupled to receive and filter the samples from the super-sampled sample buffer to generate output pixels, which in turn are displayable to form an image on a display device. The sample-to-pixel calculation units are configured to select the filter attributes used to filter the samples into output pixels based on the sample tags.

Other References

  • Patent Abstracts of Japan, Publication No. 08063608, published Mar. 8, 1996
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  • Slater et al., "Simulating Peripheral Vision in Immersive Virtual Environments," Computers & Graphics, vol. 17, No. 6, Nov. 1993, pp. 643-653
  • Foley et al., Computer Graphics, Principles and Practice, Second Edition in C, .COPYRGT.1996, 1990 by Addison-Wesley Publishing Co., pp. 620, 643-645, 788-791
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  • Glassner, Principles of Digital Image Synthesis, vol. One, .COPYRGT.1995 by Morgan Kaufman Publishers, pp. 243-244, 359-365
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