Video game system
Computer assisted display processor having memory sharing by the computer and the processor
Method and apparatus for dynamically displaying geo-physical information
Three dimensional animation
Computer system architecture using serial communication
ApplicationNo. 819607 filed on 03/14/1997
US Classes:345/473, Animation345/474, Motion planning or control345/620Clipping
ExaminersPrimary: Powell, Mark R.
Assistant: Nguyen, Khiem
Attorney, Agent or Firm
International ClassG06T 015/70
AbstractA method for producing an animation sequence on a graphic display driven by a computer, including defining an object that includes a geometrical description of an animated character and characteristics of social behavior of the character and animating an image of the character responsive to the characteristics. The character is programmed with a predetermined response, such as a rule governing motion of the character, to a sensitivity condition occurring externally to the object. The geometrical description of the object includes a geometrical skeleton characterized by a hierarchy of sub-objects connected by joints, the rule governing motion defines motions of the joints.