U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Card game for learning the alphabet

Patent 6276940 Issued on August 21, 2001. Estimated Expiration Date: Icon_subject June 7, 2020. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

Diamond alphabet playing cards
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Apparatus for educational games
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Word card game
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Word making card game
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Inventor: Hahn

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Patent #: 5014996
Issued on: 05/14/1991
Inventor: von Braunhut

Method of playing a word solitaire card game
Patent #: 5199714
Issued on: 04/06/1993
Inventor: Harper

Method and apparatus for teaching persons with reading and speaking dysfunctions
Patent #: 5277586
Issued on: 01/11/1994
Inventor: Branch

Word forming card game
Patent #: 5409237
Issued on: 04/25/1995
Inventor: Marcley, et al.

Alphabet playing card deck
Patent #: 5417432
Issued on: 05/23/1995
Inventor: Dwyer

Multi-functional alphabet-cardgame w/optional diamonoidal-cards
Patent #: 5524899
Issued on: 06/11/1996
Inventor: Haqedorn

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Inventor

Application

No. 589145 filed on 06/07/2000

US Classes:

434/172, Letter-bearing elements (e.g., cards, blocks, etc.) selectively aligned to form word or sentence273/299, Word, sentence, or equation forming273/302With educational data

Examiners

Primary: Ackun, Jacob K. Jr.
Assistant: Fernstrom, Kurt

Attorney, Agent or Firm

International Classes

A63F 001/00
G09B 001/16

Abstract

An card game for teaching children the alphabet utilizes a deck of one hundred eighteen cards, each card being associated with a single letter of the alphabet that is displayed on one side of the card, the frequency of cards containing each letter being roughly the same as the frequency with which each letter occurs in the English language, there being more cards containing letters which are more frequently used and less cards containing letters which are less frequently used. A desired graphic design may be placed on the reverse side of each card. Scoring involves only simple addition, which is educational in itself. Points are earned by players as they form sets, runs, and words with the cards initially dealt to them or subsequently drawn from a draw pile or discard pile and held in a hand. Bonus words can be specified at the beginning of play to provide additional scoring incentive.

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