U.S. patents available from 1976 to present.
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Network game system, a network game server, a network game client, a player selection program, a medium storing a player selection program, and a medium storing a player information collection program

Patent 6203433 Issued on March 20, 2001. Estimated Expiration Date: Icon_subject August 14, 2018. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

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Issued on: 01/19/1999
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Inventor: Smith

Network multiplayer game
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Issued on: 10/12/1999
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Systems for providing large arena games over computer networks
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Issued on: 01/11/2000
Inventor: Roseman

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Inventor

Assignee

Application

No. 134355 filed on 08/14/1998

US Classes:

463/42, Network type (e.g., computer network, etc.)463/41, Telephonic (e.g., modem, etc.)709/227COMPUTER-TO-COMPUTER SESSION/CONNECTION ESTABLISHING

Examiners

Primary: Young, Lee
Assistant: Trinh, Michael

Attorney, Agent or Firm

Foreign Patent References

  • 7-95321 JP. 04/13/1995
  • B2-7-63546 JP. 07/13/1995

International Class

F16D 007/02

Foreign Application Priority Data

1997-08-20 JP

Abstract

An object of the present invention is to relieve users of efforts to select play partners by themselves. Upon receipt of a game request, a game request response unit returns player request issuance timing information specifying time to issue a player request. A player selection processing unit determines combinations of games at a predetermined timing. Upon receipt of a player request, a player request response unit extracts information about opposing players of a user issuing the player request from a user information storage unit and returns it to a client as a response to the player request. A game request unit of the client outputs a game request to a server and receives player request issuance timing information from the server. When the time specified in the player request issuance timing information is reached, a player request unit outputs a player request to the server and receives information about play partners from the server.

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