Patent References 2153384 3408750 3729837 3898438 Educational device for learning engine fuel, lubrication and cooling systems Programmed manipulator Mechanical toy athlete Television system for displaying and recording paths of motion Golf training and practice apparatus Method and system for generating moving objects on a video display screen InventorsAssigneeApplicationNo. 184433 filed on 11/02/1998US Classes:434/247, PHYSICAL EDUCATION345/156, DISPLAY PERIPHERAL INTERFACE INPUT DEVICE345/629, Merge or overlay434/307R, CATHODE RAY SCREEN DISPLAY AND AUDIO MEANS434/365, MEANS FOR DEMONSTRATING APPARATUS, PRODUCT, OR SURFACE CONFIGURATION, OR FOR DISPLAYING EDUCATION MATERIAL OR STUDENT'S WORK463/3, Paddle-type game (e.g., pinball, tennis, baseball, golf, hockey, etc.)463/4, Simulated court game or athletic event (e.g., soccer, basketball, etc.)482/902Employing specific graphic or video displayExaminersPrimary: Chen, Jose V.Foreign Patent References
International ClassesA63B 009/00G09B 009/00 G09B 019/00 AbstractThe present invention pertains to a method and apparatus for simulated training in physical movement using processing system images. Said images may be demonstrative images representing examples of any physical movement, user images that are idiosyncratically controlled by individual users, and/or any combination or separate display of both such images. Simulated training is directed to the personal, interactive control of displayed user controllable images such that the user acquires a level of know-how related to the physical movement of any particular image. Embodiments of the invention could include the physical movement of animals, bacteria, viruses, objects, living, mechanical and electromechanical or other systems and images from live video taping, or animated or computer generated images or live or robots real time images from any other source.Other References
Field of SearchCOMPUTER LOGIC, OPERATION, OR PROGRAMMING INSTRUCTIONPHYSICAL EDUCATION Basketball Football, soccer, or rugby Golf CATHODE RAY SCREEN DISPLAY AND AUDIO MEANS AUDIO RECORDING AND VISUAL MEANS MEANS FOR DEMONSTRATING APPARATUS, PRODUCT, OR SURFACE CONFIGURATION, OR FOR DISPLAYING EDUCATION MATERIAL OR STUDENT'S WORK ERGOMETER WITH FEEDBACK TO LOAD OR WITH FEEDBACK COMPARISON HAVING COMPUTER CIRCUITRY Employing specific graphic or video display DISPLAY PERIPHERAL INTERFACE INPUT DEVICE Animation Joystick Mouse Trackball Touch panel IMAGE FALSIFICATION TO IMPROVE VIEWER PERCEPTION OF SELECTIVE OBJECT (E.G., MOVING OBJECT OR TARGET) SPECIAL APPLICATIONS Centroidal tracking Special effects SPECIFIC APPLICATION, APPARATUS OR PROCESS Contest or contestant analysis, management, or monitoring (e.g., statistical analysis, handicapping, scoring) Scoring Probability determination or handicapping Paddle-type game (e.g., pinball, tennis, baseball, golf, hockey, etc.) Simulated court game or athletic event (e.g., soccer, basketball, etc.) Visual (e.g., enhanced graphics, etc.) Audible Hand attached or engaged by hand in vicinity of cue supporting portion Sensor is projectile responsive (e.g., free-flight detection means, etc.) For football or rugby For game using apertured or pocketed goal or target (e.g., for hockey, soccer, polo, lacrosse, etc.) For game using elevated, horizontally disposed goal or target (e.g., for basketball, etc.) Bat swing analyzer or guide Racket or paddle swing analyzer or guide Body movement or position indicator (e.g., stance aids, etc.) Practice or training device Simulated game | |