U.S. patents available from 1976 to present.
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Floppy-disk entertainment and gambling system for personal computers

Patent 5816917 Issued on October 6, 1998. Estimated Expiration Date: Icon_subject December 22, 2015. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

3796433

Multi-player, multi-character cooperative play video game with independent player entry and departure
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Issued on: 04/19/1988
Inventor: Logg

Game system
Patent #: 4858930
Issued on: 08/22/1989
Inventor: Sato

Electronic poker game
Patent #: 5022653
Issued on: 06/11/1991
Inventor: Suttle, et al.

Game machine data transfer system utilizing portable data units
Patent #: 5179517
Issued on: 01/12/1993
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Computer simulation playback method and simulation
Patent #: 5261820
Issued on: 11/16/1993
Inventor: Slye, et al.

Video game having calendar dependent functionality
Patent #: 5267734
Issued on: 12/07/1993
Inventor: Stamper, et al.

Video poker
Patent #: 5294120
Issued on: 03/15/1994
Inventor: Schultz

Apparatus and method for playing an electronic poker game
Patent #: 5332219
Issued on: 07/26/1994
Inventor: Marnell, II, et al.

Touch screen video gaming machine
Patent #: 5342047
Issued on: 08/30/1994
Inventor: Heidel, et al.

More ...

Inventors

Application

No. 577018 filed on 12/22/1995

US Classes:

463/16, In a chance application463/25, Credit/debit monitoring or manipulation (e.g., game entry, betting, prize level, etc.)463/43Data storage or retrieval (e.g., memory, video tape, etc.)

Examiners

Primary: Harrison, Jessica J.

Attorney, Agent or Firm

International Class

A63F 009/22

Abstract

A method of playing a gambling game-device on a standard, conventional personal computer utilizing at least one floppy disk or smart card that is purchased from a licensed vendor or provider. When the disk or smart card is purchased, a predetermined, gambling credit-balance is credited to the "credit balance" field of the "wage-related control information" section of the disk or card. From that credit-balance, the purchaser may bet any desired amount, up to the maximum credited, during the playing of the gambling game. Before the start of play of the game, the player is asked the amount of his wager, whereupon, that amount is deducted from the "credit-balance" field and debited to the "debit-field". After having played the gambling game, the winnings, if any, are then credited to the "credit-field", or the losses, if any, are debit to the "debit-field" of the disk or card. After the player has used up all of the credit-balance, or if the credit-balance has reached a predetermined maximum, by means of one or more winnings, then the disk or card having the "wage-related control information" section is returned to the vendor or provider, for either the purchase of a new "credit-balance", or for the collection of the monies won. In a variation, a dedicated, portable computer unit is provided for use with a smart-card reader incorporating the gambling game software therein.

Other References

  • "In-Charge Cards", Electronics Now, Aug. 1993, p. 4
  • "Radio Helps Casinos Spot Big Spenders", by Robin James, Reno Gasette-Journal, Jan. 18, 1995, pp. 1C and 3C
  • "Gauntlet" game, by Atari Games, Copyright 1985, 6 pages including cover
  • "Silent Service: The Submarine Simulation -Tactical Operations Manual," by Micro Prose, Copyright 1985, 9 pages including cove
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