Patent ReferencesGame of skill playable by remote participants in conjunction with a live event Tournament data system with game score communication between remote player terminal and central computer System for automatic collection and distribution of player statistics for electronic dart games System for communication using a broadcast audio signal System and method of communication with authenticated wagering participation Automated universal tournament management system Network architecture to support recording and playback of real-time video games Automated league and tournament system for electronic games Patent #: 5593349 InventorsAssigneeApplicationNo. 635576 filed on 04/22/1996US Classes:463/42, Network type (e.g., computer network, etc.)463/23, Skill level adjustment (e.g., speed change, complexity, etc.)463/25, Credit/debit monitoring or manipulation (e.g., game entry, betting, prize level, etc.)463/29Access or authorization (e.g., game selection, security, etc.)ExaminersPrimary: Harrison, Jessica J.Assistant: Sager, Mark Attorney, Agent or FirmForeign Patent References
International ClassA63F 009/22AbstractA method and a system for a distributed electronic tournament system in which many remotely located players participate in a tournament through input/output devices connected to a central controller which manages the tournament. The method includes the steps of (a) uniquely identifying a player communicating with the central controller via an associated input/output device; (b) responding to payment of an entry fee by the player for allowing the player to participate in a tournament occurring within a fixed time window via an associated input/output device; (c) accessing a database to store in the database player information that is generated as the player participates in the tournament, such information being available for use in a subsequent tournament, which is administered by said controller and in which the player participates; and (d) awarding the player a prize for achieving a pre-established performance level in the tournament. In another preferred embodiment, the method further includes the steps of determining whether the player has been qualified to advance to a subsequent game session, in which at least one player is eliminated from the previous game session; and permitting each player qualified to a subsequent game session to participate in that game session. The system includes software and hardware to implement the method steps.Field of SearchINCLUDING MEANS FOR PROCESSING ELECTRONIC DATA (E.G., COMPUTER/VIDEO GAME, ETC.)Perceptible output or display (e.g., tactile, etc.) With communication link (e.g., television broadcast, etc.) Telephonic (e.g., modem, etc.) Network type (e.g., computer network, etc.) Access or authorization (e.g., game selection, security, etc.) Game reporting | |