U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Video game competition method and apparatus

Patent 5746656 Issued on May 5, 1998. Estimated Expiration Date: Icon_subject April 23, 2016. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

Still image video telephone transmission system
Patent #: 5042061
Issued on: 08/20/1991
Inventor: Kaneko, et al.

Tournament data system with game score communication between remote player terminal and central computer
Patent #: 5083271
Issued on: 01/21/1992
Inventor: Thacher, et al.

Video gaming system with fixed pool of winning plays and global pool access
Patent #: 5324035
Issued on: 06/28/1994
Inventor: Morris, et al.

Apparatus and method for selectively viewing video information
Patent #: 5481296
Issued on: 01/02/1996
Inventor: Cragun, et al.

Apparatus and method for selectively viewing video information Patent #: 5561457
Issued on: 10/01/1996
Inventor: Cragun, et al.

Inventors

Application

No. 636249 filed on 04/23/1996

US Classes:

463/42Network type (e.g., computer network, etc.)

Examiners

Primary: Manuel, George

Attorney, Agent or Firm

International Class

A63F 009/22

Abstract

An apparatus for video game tournament competition receives as its input the RGB signal to the video game screen which contains the final score obtained by the contestant. The RGB signal is directed to a composite converter where the signal is converted to a format which may be captured to a file, which file can then be processed by a computer. The composite converter sends its output signal to a video capture circuit which will capture the instantaneous image displayed on the video game screen which will contain the final game score. The capture circuit produces a captured video file which may then be processed by character recognition software in a local computer located at the site of the video game to extract the final game score in alphanumeric form from the captured video file. The score may then be sent to a remote computer which will collect a plurality of scores and at the end of the tournament determine the high score. The apparatus also provides a data input station for potential tournament players to enter personal information and payment to engage in the tournament. Player information is also transmitted to the remote computer. When the high score from a tournament is determined the associated player information is correlated with the score and the score is transmitted to all locales at which video game terminals are present which engaged in the tournament. A local player display is connected to the local computer for prompting players and potential contestants and for providing other useful information to contestants. The character recognition program compares a template unique to the video game against the captured video file to identify characters in the captured video file which represent the final game score.

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