U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Electronic game promotion device

Patent 5551692 Issued on September 3, 1996. Estimated Expiration Date: Icon_subject August 2, 2014. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

Slot machine device
Patent #: 4240635
Issued on: 12/23/1980
Inventor: Brown

Entertainment machines
Patent #: 4335809
Issued on: 06/22/1982
Inventor: Wain

Electronic gaming device utilizing a random number generator for selecting the reel stop positions
Patent #: 4448419
Issued on: 05/15/1984
Inventor: Telnaes

Automatic lottery system
Patent #: 4494197
Issued on: 01/15/1985
Inventor: Troy ,   et al.

Slot machine with random number generation
Patent #: 4573681
Issued on: 03/04/1986
Inventor: Okada

Gaming device having random multiple payouts
Patent #: 4624459
Issued on: 11/25/1986
Inventor: Kaufman

Slot machine with win/loss biasing means
Patent #: 4657256
Issued on: 04/14/1987
Inventor: Okada

Reel mapping scheme for a gaming device
Patent #: 4711451
Issued on: 12/08/1987
Inventor: Pajak ,   et al.

Cash register gaming device
Patent #: 4854590
Issued on: 08/08/1989
Inventor: Jolliff ,   et al.

Mall promotion network apparatus and method
Patent #: 4982346
Issued on: 01/01/1991
Inventor: Girouard, et al.

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Inventors

Assignee

Application

No. 284787 filed on 08/02/1994

US Classes:

463/16, In a chance application273/139, Chance selection463/25, Credit/debit monitoring or manipulation (e.g., game entry, betting, prize level, etc.)705/14Distribution or redemption of coupon, or incentive or promotion program

Examiners

Primary: Harrison, Jessica J.
Assistant: Sager, Mark

Attorney, Agent or Firm

Foreign Patent References

  • 2106294 GB 04/12/1983
  • 2256519 GB 12/12/1992

International Classes

A63B 071/00
A63F 001/00
G06F 017/00
G06G 007/48

Abstract

A promotional system sponsored by retailers or others wishing to target the public uses a gaming machine and a method for operating that machine. An operator can program the machine so that within a predetermined number of operations or plays a predetermined number of wins occurs. Prizes associated with each of the wins can also be preprogrammed so that coupons are printed indicating the prize when a win occurs. Precise win/lose percentages are maintained by way of counters and a CPU programmed to switch status when a predetermined number of wins or losses has occurred, or when the operator desires to change the win/lose ratio and/or play cycle.

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