U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Remote controlled multiplayer video game

Patent 5538255 Issued on July 23, 1996. Estimated Expiration Date: Icon_subject July 23, 2013. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

3860952

3900885

Sequence control unit for a television time base corrector
Patent #: 3993982
Issued on: 11/23/1976
Inventor: Tallent ,   et al.

Digital video synchronizer
Patent #: 4018990
Issued on: 04/19/1977
Inventor: Long ,   et al.

Remote game apparatus
Patent #: 4372558
Issued on: 02/08/1983
Inventor: Shimamoto ,   et al.

Cooling tower monitor
Patent #: 4507930
Issued on: 04/02/1985
Inventor: Kaya ,   et al.

Video game network
Patent #: 4572509
Issued on: 02/25/1986
Inventor: Sitrick

Game playing system
Patent #: 4958835
Issued on: 09/25/1990
Inventor: Tashiro, et al.

Communication terminal used as a game machine
Patent #: 5273288
Issued on: 12/28/1993
Inventor: Teshima, et al.

Apparatus and method for electrically connecting remotely located video games Patent #: 5292125
Issued on: 03/08/1994
Inventor: Hochstein, et al.

Inventor

Application

No. 837057 filed on 02/18/1992

US Classes:

463/41, Telephonic (e.g., modem, etc.)463/47Accessory

Examiners

Primary: Harrison, Jessica J.

Foreign Patent References

  • 2147817 GB 05/13/1985

International Class

G06F 017/00

Abstract

A video game controller for allowing a local player to play a video game against a remote player who is located, for example, in a different home than the local player. The controller receives a plurality of image control commands from a local input device operated by the local player. The controller includes a modem which transmits the local image control commands to a remote game controller connected to a transmission line. The modem also receives from the remote game controller a plurality of remote image control commands. The video game controller then generates a sequence of game image frames in response to the local and remote image control commands. The video controller generates the sequence of local image frames in synchronism with an identical sequence of remote image frames. The video controller determines a current status F of the sequence of local image frames. It receives a local image control command SL (F) representative of a user's instruction for changing the current status F of the image frame sequence. It then transmits the local control command SL (F) to a remote controller. The video controller receives from the remote video controller a remote image control command Sr (F). It then generates in response to the local and remote image control commands, a new image frame.

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