Patent References 3585628 Domino, or the like, placing video game Video game in which a host image repels ravenous images by serving filled vessels Lookahead pipeline for processing object records in a video system Apparatus for displaying a sprite on a screen Method for three-dimensional clip checking for computer graphics Video graphic simulator systems Patent #: 5090909 InventorAssigneeApplicationNo. 635769 filed on 12/28/1990US Classes:345/473, Animation345/419, Three-dimension345/422, Z buffer (depth buffer)345/582, Texture345/643Arithmetic processing of image dataExaminersPrimary: Harkcom, Gary V.Assistant: Feild, Joseph H. Attorney, Agent or FirmInternational ClassesG06F 015/66G06F 015/72 AbstractA computer system and method for the generation and manipulation of animated objects in a computer-controlled environment. The animated objects include state data and methods defining the behavior of the object. The animated objects also have an associated affect volume and affect agents. An interaction manager controls the interaction between objects as the animation sequence progresses. An animation sequence is controlled by a set of rules, state graphs, or scripts. The behavior of objects is modeled using a descriptive and a mathematical representation. Objects containing visual characteristics are rendered to a display screen. | |