U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Apparatus and method for learning about the relationships and personalities of a group of two or more persons

Patent 4815976 Issued on March 28, 1989. Estimated Expiration Date: Icon_subject August 27, 2007. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

509881

2026082

3674274

3733074

3777413

3778911

Chance controlled matching game
Patent #: 3948525
Issued on: 04/06/1976
Inventor: Faintuch ,   et al.

Apparatus and method for determining the extent of mutuality between partners
Patent #: 4205464
Issued on: 06/03/1980
Inventor: Baggott

Psychotherapeutic testing game
Patent #: 4216594
Issued on: 08/12/1980
Inventor: Farley ,   et al.

Behavioral and psychological test instrument
Patent #: 4354844
Issued on: 10/19/1982
Inventor: Ickinger

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Inventor

Assignee

Application

No. 07/090120 filed on 08/27/1987

US Classes:

434/237, Cooperation of plural pupils273/243Chance device controls amount or direction of movement of piece

Examiners

Primary: Oechsle, Anton O.

Attorney, Agent or Firm

International Classes

G09B 3/00 (20060101)
A63F 3/00 (20060101)
A63F 3/02 (20060101)

Abstract

An apparatus and method for learning about the relationships and personalities among a group of participating persons, wherein a plurality of players can utilize tokens on a board in combination with a plurality of color cubes, scoring sticks, secret answer wheels, and question cards in the preferred embodiment of the invention. Scoring and the movement of the tokens is controlled by a combination of chance and the participating persons' knowledge of each other, as revealed by the secret answering of questions related to the present and future feelings and intentions of given persons chosen to be participants. Scoring is noted by insertion of relationship sticks into color cubes located on the tokens. The color personalities of the participating persons are reflected in individual participating person's sequential choice of color cubes for that person's token and thus affects the content of questions to be asked and answered relating to the personality of the participant.

Other References

  • A book entitled The Luscher Color Test, translated and edited by Ian A. Scott, based on the original German text by Dr. Max Luscher, copyright 1969
  • The game marketed under the Trademark "Trivial Pursuit" .COPYRGT.1981, originally owned by Horn Abbot Ltd. (Canada)
  • Trivial Pursuit .COPYRGT.1981 Selchow and Righter Co., 4 pages
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