Patent ReferencesControl means and method for controlling an object Method of determining relative orientation of physical systems Three dimensional animation Method and apparatus for representation of a curve of uniform width Computer graphics system of general surface rendering by exhaustive sampling Multiprocessor computer system for forming a color picture from object elements defined in a hierarchic data structure Patent #: 4631690 InventorsAssigneeApplicationNo. 06/932805 filed on 11/19/1986US Classes:345/473, Animation345/442, Curve345/656Image based (addressing)ExaminersPrimary: Harkcom, Gary V.Assistant: Lacasse, Randy W. Attorney, Agent or FirmInternational ClassesG06T 3/00 (20060101)G06T 15/70 (20060101) AbstractA method for orientating and animating video images using quaternions to provide smooth, predictable rotations in a digital video effect device. Euler angles for a new orientation are input by an operator and are converted into an appropriate quaternion. For incremental orientation changes the appropriate quaternion is combined with the current quaternion of the video image in either source or target space to form a new quaternion for the new orientation of the video image. A selected plurality of such new quaternions in a sequence make up the video effect keyframes. In executing the video effect a Bezier spherical linear algorithm is used to interpolate intermediate quaternions on a video field by field basis between neighboring pairs of keyframe quaternions based upon the source keyframe quaternion, the destination keyframe quaternion, a source outgoing keyframe quaternion, a destination incoming keyframe quaternion and an inbetweening time coefficient. The intermediate quaternions are fine tuned by referring to tension, continuity and bias parameters. | |