U.S. patents available from 1976 to present.
U.S. patent applications available from 2005 to present.

Variable velocity control for playing images for a manually controlled electronic video display game

Patent 4114882 Issued on September 19, 1978. Estimated Expiration Date: Icon_subject October 29, 1996. Estimated Expiration Date is calculated based on simple USPTO term provisions. It does not account for terminal disclaimers, term adjustments, failure to pay maintenance fees, or other factors which might affect the term of a patent.

Patent References

3809395

3874669

Handicapping circuit for electronic games
Patent #: 4015846
Issued on: 04/05/1977
Inventor: Runte ,   et al.

Television display control apparatus
Patent #: 4026555
Issued on: 05/31/1977
Inventor: Kirschner ,   et al.

Video game system Patent #: 4053740
Issued on: 10/11/1977
Inventor: Rosenthal

Inventor

Assignee

Application

No. 05/736951 filed on 10/29/1976

US Classes:

463/3, Paddle-type game (e.g., pinball, tennis, baseball, golf, hockey, etc.)463/23Skill level adjustment (e.g., speed change, complexity, etc.)

Examiners

Primary: Hum, Vance Y.

Attorney, Agent or Firm

International Class

A63F 13/10 (20060101)

Abstract

A variable velocity control for playing images for video games is disclosed herein. The variable velocity control for playing images for video games includes a play condition sensor. A horizontal playing image velocity control is connected to the play condition sensor. The play condition sensor receives signals from other portions of the manually controlled electronic video display game indicative of the number of times a ball image has intersected a paddle image. The play condition sensor then supplies a signal, related to a total count of intersections which it has stored, to the horizontal playing image velocity control. The horizontal playing image velocity control, in turn, controls the horizontal speed of the ball image partially in response to the playing parameters of the game and partially in response to a manual switch closing affected by a player.

Other References

  • The Textbook of Video Game Logic; vol. 1; Kush N' Stuff Amusement Electronics; 1976; pp. 68-101
  • Popular Electronics; "TV Electronic Game Projects"; Apr. 1976; pp. 35-45
  • Radio Electronics; "Build This Great TV Game"; Jun. 1976; pp. 35-37, 79-81
  • Radio Electronics; "Build This Great TV Game II"; Jul. 1976; pp. 56-58
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