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Patent No. 6125480

Vehicle mounted toilet seat

An extension member is attachable to a trailer hitch and extends away from the vehicle and is connected to a seating frame supporting a toilet seat.

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Class 463/15 - Geometric maze


Subclass of Class 463 - Amusement devices: games
Definition: A strategy or problem solving application that includes,
No. of patents: 25
Last issue date: 04/15/2008


NumberTitleIssue Date
7357713Electronic game and method for playing a game based upon removal and replacing symbols in the game metrix
Payout methods in a mechanical, an electro-mechanical and/or computer-based slot machine-like games-of-chance enable a series of awards based upon: appearance of predetermined symbol combinations in the symbol matrix; issuance of awards for the predetermined combina...
04/15/2008
7192343Multi-reel, multi-line bonus game for a casino base game having game features and method therefor
A method for operating two different bonus games in a casino game machine. The first bonus game is played when a first predetermined orientation of the bonus symbols occurs on a pay line. The bonus game has a meter and a path to a goal wherein the path has a number ...
03/20/2007
7090577Race game system and method of entry
An object is to provide a free-entry type of race game apparatus wherewith a player can join at any time. This is a race game that simulates an endurance race in which many vehicles run for a long period of time. The vehicles are continually running on the track (ST...
08/15/2006
7011582Game apparatus and computer-readable medium
A game apparatus for causing a player's character controlled by a player to fight against an enemy character within a predetermined game space. The game apparatus includes a storage section for storing data of items held by the respective characters, an item computi...
03/14/2006
6997802Gaming device with randomly determined game field
A gaming device displays a game field with a start field and a target field separated by at least one field. The number of fields separating the start field from the target field is determined for each play of the game by, for example, a pseudo random number generat...
02/14/2006
6979265Game system and computer readable storage medium
A game system allows a player's wish to influence appearance of event production squares. A game control device functions as various devices, including a device for displaying a route including plural squares and symbols representing attributes of the squares, on a ...
12/27/2005
6959166Interactive toy
The present invention relates to computer systems and methods generally and more particularly to development of interactive constructs, to techniques for teaching such development, and to verbally interactive toys. ...
10/25/2005
6923721Apparatus and method for maintaining game state
A system and method for maintaining player's game state (award credits or game pieces) in a gaming environment is disclosed. In particular, the player may restore the game state from previously played games either from the same game device or from another game devic...
08/02/2005
6663486Gaming simulation program providing selection of betting and playing strategies
A gaming simulation program providing for user selection of gaming and betting strategies is disclosed. Games which may be simulated by the disclosed invention include war, blackjack, poker, keno, baccarat, etc. The program includes a gaming module and a ...
12/16/2003
6659464GridBloc strategy game
A GridBloc strategy game. The present invention employs a runner and a blocker within any number of various GridBloc boards. The runner is operable to move throughout the GridBloc board, and the blocker who tries to oppose the movement of the runner throu...
12/09/2003
6347995Method, computer-readable storage medium and video game device for automatically generating a maze map with at least one correct path
Method, computer-readable storage medium and video game device are provided for generating a maze map. First, a floor composed of plural rectangular blocks is generated. Next, one of the blocks is designated from the floor as the start block. Then, a sequ...
02/19/2002
6010405Videogame system for creating simulated comic book game
A videogame system is provided in which the audiovisual presentation is designed to simulate the episodic nature of a comic book page. The presentation is defined by distinct panels sequentially arranged to form a page layout, the panel limits player-cont...
01/04/2000
5423555Interactive television and video game system
An interactive video game-television system wherein video game cartridge information is accessed in response to encoded signals transmitted with NTSC television signals. The encoded signals are decoded and provided to access the video game system which ou...
06/13/1995
5163690Biophysically controlled game system
A three-dimensional display system for co-spatial point display of information emanating from at least two biophysical sources. The system includes a rigid, transparent three-dimensional structure within which is provided co-spatial visual display element...
11/17/1992
5050883Self-contained competitive game for developing spatial sense in young children
Electronics and a playing method stimulate abstract spatil-relations ability, particularly memory of abstract space, in youngsters--without requiring them to know or spell game commands, or to find keys on a typewriter-like keyboard. The game exploits the...
09/24/1991
4958837Travel game with a game board display screen and electronic card reader
A travel game includes a display screen connected to a programmed controller for producing geographic map displays of various geographic regions. The program controller is operative to indicate travel routes on the display between various origin and desti...
09/25/1990
4863165Vehicular traffic electronic game
An electronic game which includes a generally planar board, at least one vehicle dimensioned and configured for movement along the board, indicia disposed on the board defining a start point and finish point, indicia disposed on the board representing a p...
09/05/1989
4752068Video game machine for business use
A video game machine for business use for playing a long video game including a status memory for storing status data which represents the status of the game stopped, a forward conversion circuit for converting the status data to an easy-to-remember passw...
06/21/1988
4738451Multi-player, multi-character cooperative play video game with independent player entry and departure
A multi-player, multi-character video game where the game rules force the players to cooperate in negotiating the maze at least until the characters reach a portion of the maze where a specific objective is located. Certain limited resources to change the...
04/19/1988
4341385Electronic board game apparatus
In the game disclosed herein, participants move their tokens, each representing a detective, over an indicia-carrying game board in pursuit of an imaginary thief whose location is not apparent on the board. The indicia on the board defines a multiplicity ...
07/27/1982
4326719Electronic maze game
An electronic maze game having a housing containing control circuitry and supporting a matrix of position keys. When energized, the control circuitry generates a unique, invisible maze through which the players are required to proceed. In a preferred embo...
04/27/1982
4240638Microprocessor controlled game apparatus
An electronic game having a field of play arranged in an array as a key board of individually operable key pad switches defining array positions on which one or more players attempt to discover a hidden maze path from a designated starting point. A player...
12/23/1980
4103895Concealed pattern detection game
A game or test of skill which is comprised of three principal components: a playing surface that either conceals or suggests a secret pattern of paths, a probe for selecting points on the playing surface, and an indicator that reveals whether a selected p...
08/01/1978
4089524Digitally controlled electronic game
An electronic game in which each player controls his own moving image on a visual display to change the direction of movement of the image as it advanced on the display. As each player's image moves, changing direction on command, it forms a visual "barri...
05/16/1978
 
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