"What can be more palpably absurd than the prospect held out of locomotives traveling twice as fast as stagecoaches?"
The Quarterly Review ; March edition, 1825
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| Number | Title | Issue Date |
| 7363199 | Method and apparatus for simulating soft object movement Movement of a soft body is simulated by defining its surface as an arbitrary mesh of points connected by edges. Each point is represented as a point mass, subject to conventional laws of motion. The simulator represents forces acting on the point masses, namely skin... | 04/22/2008 |
| 7146297 | Detecting collisions of three-dimensional models Detecting a collision of a three-dimensional model from three-dimensional data defining a bone includes obtaining a bounding volume for the bone, detecting a collision of the three-dimensional model with a second three-dimensional model using the bounding volume, an... | 12/05/2006 |
| 7127381 | Methods and apparatus for expediting detecting collision between any of N objects Methods and apparatus for expediting detection of collision between any of N objects are disclosed. When a determination is made that a plurality of the N objects are one of (a) located in a plane and (b) collinear along a line parallel to an axis of a first coordin... | 10/24/2006 |
| 7084869 | Methods and apparatus for detecting and correcting penetration between objects A method of collision detection is provided that allows for virtual objects having arbitrary shapes to be simulated with six degrees of freedom. The collision detection method is capable of providing full body contact by detecting each intersection between a represe... | 08/01/2006 |
| 6947064 | Method for displaying a perspective image and display device for at least one passenger of a motor vehicle The invention relates to a method for displaying a perspective image and to a display device for at least one passenger of a motor vehicle. The air of the vehicle is to guarantee by simple means a high road safety that is substantially independent of the knowledge a... | 09/20/2005 |
| 6927395 | Gamma camera collision avoidance A method of avoiding collisions with components of medical diagnostic imaging system includes defining a plurality of imaging system components as wire frame representations having vertices. The objects in the imaging system are defined in a common coordinate system... | 08/09/2005 |
| 6862026 | Process and device for collision detection of objects The present invention relates to a process and a device for the collision detection of objects by traversal of hierarcichal binary bounding BoxTrees, in which each bounding box pair of a hierarchically lower level is derived from a bounding box from the immediately ... | 03/01/2005 |
| 6798415 | Rendering collisions of three-dimensional models Rendering a three-dimensional model comprised of three-dimensional data defining a bone includes obtaining a point at which the bone intersects a collision surface, determining a correction factor for use in rotating the bone from the point to a position in front of... | 09/28/2004 |
| 6791549 | Systems and methods for simulating frames of complex virtual environments Systems and methods are disclosed for providing interactive displays of complex virtual environments. Systems and methods consistent with embodiments of the invention may be implemented to generate virtual reality (VR) file(s) from a 3D model of the complex environm... | 09/14/2004 |
| 6738066 | System, method and article of manufacture for detecting collisions between video images generated by a camera and an object depicted on a display A system, method and article of manufacture are provided for detecting collisions or any other type of interactions between video images and an object depicted on a display. First, video images generated by a camera are received. Upon receipt, a first collision dete... | 05/18/2004 |
| 6734859 | Apparatus and method for processing information, and program and medium used therefor An apparatus and a method for processing information, and a program and a program storing medium are disclosed in which a user can surely recognize the change of images when they are operated. Upon detection of an operation, a processing manager applies, every prede... | 05/11/2004 |
| 6731279 | Computer graphics data generating apparatus, computer graphics animation editing apparatus, and animation path generating apparatus An apparatus for determining whether polygons which form objects defined by graphic data generated by CAD intersect with virtually generated light rays. Polygons which are not intersected are removed from the graphic data as unnecessary for the generation of CG data... | 05/04/2004 |
| 6674431 | Method for processing data expressing three-dimensional shape A method for mutually mapping first three-dimensional data C1 and second three-dimensional shape or a two-dimensional image by specifying a plurality of correspondence points RP, wherein the first three-dimensional data C1 are displayed on a display scree... | 01/06/2004 |
| 6657629 | Collision flypapering: a method for defining realistic behavior for simulated objects in computer animation A method and an apparatus allows animators to control the extent by which scripted character motions affect simulated objects' motions. The simulated objects are connected to the character or non-simulated object, such as clothing or hair, and the motion ... | 12/02/2003 |
| 6476812 | Information processing system, information processing method, and supplying medium An information processing system for processing three-dimensional information on an object existing actually in a three-dimensional space for detecting a collision between a space having an optional configuration and size in the three-dimensional space an... | 11/05/2002 |
| 6407748 | Method and apparatus for modeling interactions The present invention provides a method and apparatus for modeling interactions that overcomes drawbacks. The method of the present invention comprises representing two bodies undergoing translations by two swept volume representations. Interactions such ... | 06/18/2002 |
| 6400313 | Projection of multi-sensor ray based data histories onto planar grids A method and apparatus which perform efficient projection of 4-dimensional data (3 spatial and 1 time dimension) onto planar grids are described. Multiple frames of data are drawn from a limited time history data buffer and projected onto a planar grid, w... | 06/04/2002 |
| 6346941 | Interference check result displaying method and interference check result displaying apparatus as well as computer-readable recording medium having interference check result displaying program recorded thereon The present invention provides an interference check result displaying method, by which a rough position and a precise position of a representative point at which contact or interference occurs between objects present in a virtual three-dimensional space.... | 02/12/2002 |
| 6266064 | Coherent visibility sorting and occlusion cycle detection for dynamic aggregate geometry A visibility sorting method coherently computes a visibility ordering of a collection of moving objects seen by a moving camera in an animated graphics scene. The method detects whether an object occludes other objects. Objects that form an occlusion cycl... | 07/24/2001 |
| 6067096 | Method and system for generating realistic collisions in graphical simulations A method of computer operation and a software system for operating a computer to generate realistic collisions between animated bodies. The system operates the computer to iteratively calculate of body positions from previous positions using a simulated c... | 05/23/2000 |
| 6049341 | Edge cycle collision detection in graphics environment A collision of a moving object with another object in a 3D virtual world is efficiently determined in real time so that the technique is usable over a network. An object in the 3D virtual world is projected onto a 2D plane. The projection of the object is... | 04/11/2000 |
| 6020893 | System and method for realistic terrain simulation A technique and system for the realistic simulation of visual scenes reduces the three-dimensional computation to two additions and further reduces the need for three-dimensional computations by displaying several screen pixels per three-dimensional compu... | 02/01/2000 |
| 5982390 | Controlling personality manifestations by objects in a computer-assisted animation environment A method and system support the definition, authentication, and enforcement of constraints on speech, appearance, movements, associations, and other properties that are used to suggest or exhibit the personality traits and behaviors of animated characters... | 11/09/1999 |
| 5675720 | Method of searching for points of closest approach, and preprocessing method therefor A method of searching for a point of closest approach between two convex polyhedrons K1, K2, wherein each convex polyhedron is expressed by creating directed-graph structure data. The method uses a processing unit for searching for p... | 10/07/1997 |
| 5644694 | Apparatus and method for digital movie production A method and apparatus for the production of digital movies of modeled elements within a virtual environment using a virtual camera which renders image frames. A mapper indicates those positions within the environment onto which the camera can and cannot ... | 07/01/1997 |
| 5515489 | Collision detector utilizing collision contours A method and apparatus for determining and displaying or preventing a collision between two objects. Certain characteristics of these two objects such as their sizes, orientations, and velocities, are inputted. Based upon these characteristics, a collisio... | 05/07/1996 |
| 5490239 | Virtual reality imaging system The virtual reality imaging system takes a multidimensional space that contains real world objects and phenomena, be they static or dynamic in nature, and enables a user to define a point and/or a path through this multidimensional space. The apparatus th... | 02/06/1996 |
| 5425139 | Methods for intelligent movement of objects on computer displays A method and system for controlling the movement of an object between points on a display along natural or "intelligent" paths around obstacles includes establishing a locus of data points around each obstacle along which displayed movement of the object ... | 06/13/1995 |
| 5287446 | System and methods for intelligent movement on computer displays Controlling successive frames of video data displays the movement of an object between points on the display along natural or `intelligent` paths around obstacles, by establishing a locus of data points around each obstacle along which displayed movement ... | 02/15/1994 |