A sealed crustless sandwich for providing a convenient sandwich without an outer crust which can be stored for long periods of time without a central filling from leaking outwardly.
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| Number | Title | Issue Date |
| 7656412 | Texture resampling with a processor A system, a method and computer-readable media for performing texture resampling algorithms on a processing device. A texture resampling algorithm is selected. This algorithm is decomposed into multiple one-dimensional transformations. Instructions for performing ea... | 02/02/2010 |
| 7656411 | Matched texture filter design for rendering multi-rate data samples A method and apparatus for texture filtering is provide wherein a filler select module is adapted to select a filtering mode based upon a sampling rate of polygon and texture data. The filter mode is selected by determining the filter characteristics of the selected... | 02/02/2010 |
| 7652673 | Texture mapping method and apparatus for computer implemented graphical image processing Texture mapping includes (i) calculating the weighted average of the colors of two texels near a particular pixel, (ii) determining a fractional portion of a texture coordinate of the pixel, and (iii) retrieval of a pair of complementary coefficients from a table of... | 01/26/2010 |
| 7652674 | On the fly hardware based interdigitation A method of interdigitation for display of an autostereoscopic source image to a screen comprising a plurality of pixels having sub-pixels and sub-pixel components and apparatus for interdigitation is provided. The method comprises generating a texture memory coordi... | 01/26/2010 |
| 7649538 | Reconfigurable high performance texture pipeline with advanced filtering Circuits, methods, and apparatus that provide texture caches and related circuits that store and retrieve texels in a fast and efficient manner. One such texture circuit provides an increased number of bilerps for each pixel in a group of pixels, particularly when t... | 01/19/2010 |
| 7643034 | Synthesis of advecting texture using adaptive regeneration An adaptive texture regeneration method and system for generating a sequence of images over time (an animation sequence) that gives the appearance of texture flowing over a surface. The adaptive texture regeneration method and system helps keep synthesized texture f... | 01/05/2010 |
| 7643033 | Multi-dimensional texture mapping apparatus, method and program Multi-dimensional texture mapping apparatus includes compression unit configured to compress texture image data including texture images by sampling the texture images in accordance with feature of material, the texture images acquired or created under different con... | 01/05/2010 |
| 7643032 | Texture-based packing, such as for packing 8-bit pixels into two bits A method and system for rendering three-dimensional graphics, including text, provide a compressed texture bitmap. The texture bitmap may represent multiple symbols, each comprised of multiple pixels. Each pixel in the texture bitmap may store information for more t... | 01/05/2010 |
| 7639261 | Texture mapping apparatus, method and program Texture mapping (TM) apparatus includes unit acquiring texture data items (TD) and model data items (MD), unit generating control data used for TM according to TD and MD, unit generating control instructions (CIs) for TM processes corresponding to control data, unit... | 12/29/2009 |
| 7626589 | Haptic graphical user interface for adjusting mapped texture The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation ... | 12/01/2009 |
| 7626590 | Method and apparatus for generating procedural texture for natural phenomena and recording medium storing the method A method of generating procedural textures for a plurality of natural phenomena, and an apparatus to perform the method, the method including inputting a set of common parameters required to represent the plurality of natural phenomena; inputting a set of specific p... | 12/01/2009 |
| 7623135 | Method and apparatus for display image adjustment Method and apparatus for display image adjustment is described. More particularly, handles associated with polygon vertices of a polygon rendered image are provided as a graphical user interface (GUI). These handles may be selected and moved by a user with a cursor ... | 11/24/2009 |
| 7623136 | Method and system for processing texture samples with programmable filter weights A texture unit of a graphics processing unit provides the ability to switch among different filter modes depending upon shader program instructions that are received by the texture unit. One filter mode has the capability to extract filter weights that have been spe... | 11/24/2009 |
| 7619635 | Anisotropic texture sampling for odd ratios Systems and methods for positioning bilinear texture samples to produce an anisotropically filtered texture mapped pixel may improve texture mapping performance and image quality. The bilinear texture samples are positioned along a major axis of anisotropy to approx... | 11/17/2009 |
| 7616211 | Rendering processor, rasterizer and rendering method A shader sends a “completely full” signal to a buffer control unit when a head pixel in a first pass input from a DDA arrives at a final stage of a pipeline process. When the head pixel in the first pass arrives at a stage in the middle of the pipeline process, ... | 11/10/2009 |
| 7616212 | Data conversion method for processor, texture producing method, program, recording medium, and projector In a data conversion method which refers to textures for converting an input value into an output value by using a predetermined function, the data conversion method includes: converting the input value into an unequal division value, producing a linearly approximat... | 11/10/2009 |
| 7609275 | System and method for mosaic rendering of three dimensional image A system and method for a mosaic rendering of a 3D model is provided. Textures are created using polygon information related to a vertex of each face of an inputted 3D model, a normal, and a face index, and the textures are one-to-one mapped on respective polygons o... | 10/27/2009 |
| 7609274 | System, method, and computer program product for general environment mapping A reflection image and an environment map are loaded into memory. During rendering of an object, an environment texture sample is retrieved from the environment map based on a reflection vector stored in a pixel of the reflection image. The retrieved environment tex... | 10/27/2009 |
| 7605820 | Creating texture data outside of a chart boundary Discontinuities along texture mapped seams of three-dimensional models may be reduced by creating and sampling texture data outside of chart boundaries. When a texel center is not within a chart boundary (a group of connected triangles in texture space) a phantom fa... | 10/20/2009 |
| 7605821 | Poisson image-editing technique that matches texture contrast One embodiment of the present invention relates to a system for reconstructing an image. During operation, the system receives an original image, wherein the original image includes a defective area to be reconstructed. The system also receives a reference to a text... | 10/20/2009 |
| 7605822 | Method and system for performing texture mapping across adjacent texture maps A method and system for performing texture mapping across adjacent texture maps. Specifically, one embodiment of the present invention sets forth a method, which includes the steps of determining whether a texel crosses a boundary of a first texture map, examining a... | 10/20/2009 |
| 7602398 | Decorating surfaces with textures Surfaces can be decorated with texture tiling and/or texture painting using one or more sample textures, such as BTFs. In a described implementation of texture tiling, a patch-based BTF synthesis algorithm is utilized. In an example embodiment, a mesh of a target su... | 10/13/2009 |
| 7593019 | Method and apparatus for collating object An object collation method comprising a registration procedure for registering the registered data of a registered object in a database, and a collation procedure for collating the input image of a target object with the registered data. The registration procedure i... | 09/22/2009 |
| 7593018 | Method and apparatus for providing explicit weights for texture filtering A system and method for providing explicit weights for texture filtering permits filter weights to vary for each pixel within a primitive. A different filter kernel may be used for each pixel. The weights may be computed or read from a texture map. Because the weigh... | 09/22/2009 |
| 7589741 | Processing high numbers of independent textures in a 3-D graphics pipeline Circuits, methods, and apparatus provide for the storage of texture descriptors in a graphics memory. Since the texture descriptors are stored in a graphics memory, they do not need to be stored in the graphics processor itself, thus reducing graphics processor circ... | 09/15/2009 |
| 7589740 | Planetarium picture-creating apparatus and picture-creating method thereof A planetarium apparatus of this invention memorizes a plurality of texture image data expressing conditions of a surface of an object in a picture memory by relating to the range of a distance from a viewpoint to the object. One of the texture image data in the pict... | 09/15/2009 |
| 7586496 | Shorter footprints for anisotropic texture filtering Shortening a footprint is a technique to reduce the number of texture samples anisotropically filtered to determine a texture value associated with a graphics fragment. Reducing the number of texture samples anisotropically filtered reduces the number of texture sam... | 09/08/2009 |
| 7583271 | Method and apparatus for data processing recognizing an object represented as two-dimensional image In order to generate a three-dimensional shape model corresponding to a two-dimensional image easily, a data processing apparatus includes a three-dimensional shape generating section and a texture image generating section generating a three-dimensional shape and a ... | 09/01/2009 |
| 7570271 | High speed display of high resolution image A system maintains data from different resolution levels of an image in textures of a graphics processing unit (GPU). Image data is organized into multiple resolution layers of an image. Data from the lower resolution level(s) is used to process an image while highe... | 08/04/2009 |
| 7567254 | Parallel texture synthesis having controllable jitter A method and system for synthesizing texture using upsampled pixel coordinates and a multi-resolution approach. The parallel texture synthesis technique, while based on a neighborhood matching technique having order-independent texture synthesis, extends that approa... | 07/28/2009 |
| 7564465 | Texture replacement in video sequences and images Systems and methods for reducing bit rates by replacing original texture in a video sequence with synthesized texture. Reducing the bit rate of the video sequence begins by identifying and removing selected texture from frames in a video sequence. The removed textur... | 07/21/2009 |
| 7561166 | System, method, and computer program product for general environment mapping A reflection image and an environment map are loaded into memory. During rendering of an object, an environment texture sample is retrieved from the environment map based on a reflection vector stored in a pixel of the reflection image. The retrieved environment tex... | 07/14/2009 |
| 7561165 | System for texturizing electronic representations of objects A texturizing system for texturizing electronic representations of objects includes a texture library, a texture engine and a graphical user interface module. A source texture may be stored in the library with an associated unique identifier. The source texture may ... | 07/14/2009 |
| 7561164 | Texture map editing In order to edit texture data for a 3D computer model, an image showing the 3D computer model with the texture data applied thereto is generated from a user-selected viewing direction and displayed to the user. Changes are made to the image data in accordance with u... | 07/14/2009 |
| 7551178 | Apparatuses and methods for processing graphics and computer readable mediums storing the methods An apparatus according to an example embodiment of the present invention, may process data of a present span. During processing, data corresponding to an address of the start data of the next span may be prefetched from the external memory device based on informatio... | 06/23/2009 |
| 7551177 | Methods and apparatus for retrieving and combining samples of graphics information Disclosed are methods and apparatus for accomplishing the fetching or sampling of channels of pixels or texels such as neighboring pixels or texels or non-neighboring pixels or texels in a simultaneous operation in order to achieve optimization of the performance of... | 06/23/2009 |
| 7545384 | Image generation method and apparatus An image processing apparatus is disclosed in which input images are processed to generate texture map data for texture rendering a generated three-dimensional computer model of object(s) appearing in the images. In order to select the portions of the images utilise... | 06/09/2009 |
| 7542047 | Multi-dimensional texture drawing apparatus, compressing apparatus, drawing system, drawing method, and drawing program As for a multi-dimensional texture constituted by a plurality of textures different in photographing environment such as a viewing position or lighting conditions, texture images constituting the multi-dimensional texture are rearranged block by block or pixel by pi... | 06/02/2009 |
| 7538773 | Method and system for implementing parameter clamping to a valid range in a raster stage of a graphics pipeline A method of determining pixel parameters, wherein the pixel parameters were clamped to a valid range. The method includes a step of accessing a geometric primitive comprising a plurality of vertices wherein each vertex has associated therewith a plurality of paramet... | 05/26/2009 |
| 7532220 | System for adaptive resampling in texture mapping An apparatus for mapping primitives of a 3D graphics model from a texture space to a screen space. The apparatus includes a texture memory for storing texture maps. A resampler resamples, for each primitive, data from a texture map that corresponds to the primitive ... | 05/12/2009 |