Comic actor Danny Kaye received patent D166,807 for the co-design of "Blowout Toy or the Like". It's similar to one of those toys that unravels when you blow into at a birthday party except Kaye's has three blowouts going in different directions, not just one.
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| Application No. | Application Title | Issue Date |
| 20120129602 | COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN MUSIC PERFORMANCE PROGRAM, MUSIC PERFORMANCE APPARATUS, MUSIC PERFORMANCE METHOD, AND MUSIC PERFORMANCE SYSTEM A game apparatus repeatedly calculates a gravity center position based on load values detected by respective load sensors of a load controller. The game apparatus sequentially reproduces each of measures of a musical piece by reproducing a next measure when the gravity ... | 05/24/2012 |
| 20120071240 | MUSICAL ACTION RESPONSE SYSTEM A framework is disclosed for associating visual elements of a computer game with musical scores of a computer game. In one embodiment, a visual element is moved in a virtual environment of the computer game, in response to user input. Playback of a musical score may be ... | 03/22/2012 |
| 20120052948 | APPARATUS AND METHOD FOR ADAPTING AUDIO SIGNALS A system that incorporates teachings of the present disclosure may include, for example, an audio control apparatus having a game audio port for receiving a gaming audio signal generated by a gaming application, a chat port for receiving a chat signal comprising audio i... | 03/01/2012 |
| 20120046102 | METHOD AND SYSTEM FOR FACILITATING ELECTRONIC COMMUNICATIONS WITH CHILDREN A system for enabling a child's play activity with a toy to be translated into a pre-defined communication to a secondary user. The system comprises one or more toys or electronic devices that may be equipped with unique identifiers. Upon activating a switch or sensor o... | 02/23/2012 |
| 20120040757 | APPARATUS AND METHOD OF AUDIO REPRODUCTION A wearable loudspeaker unit comprises a loudspeaker, an audio reproduction processor, a wireless communications unit operable to communicate wirelessly with a base unit using a protocol that distinguishes the wearable loudspeaker unit from any other wearable loudspeaker... | 02/16/2012 |
| 20120040738 | GAMING MACHINE HAVING A DISPLAY AND SPEAKER SYSTEM WITH LIGHT PIPING MATERIAL Gaming machines having video depictions of one or more mechanical reels projected onto a curved display are disclosed herein. In one embodiment, the gaming machine includes a curved transparent material having an outer surface, an inner surface, and a radius of curvatur... | 02/16/2012 |
| 20120021831 | GAMING SYSTEM, METHOD OF GAMING AND A SOUND CONTROLLER A method of providing sound to accompany a game, the method comprising: outputting a game accompanying sound derived from a plurality of sounds associated with respective ones of a plurality of objects to compete in a competition; and modifying the contribution of sound... | 01/26/2012 |
| 20120015729 | GAME DEVICE, TEMPO ANNOUNCEMENT METHOD, INFORMATION RECORDING MEDIUM AND PROGRAM A game device (200) that evaluates an operation of a player that is performed in step with music sounds comprises a music storage unit (201), tempo information acquisition unit (241), and tempo announcement unit (202), and is configured as fo... | 01/19/2012 |
| 20120009996 | GAMING DEVICE, GAME CONTROL METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM A gaming device (700) comprises an output unit (701), a reception unit (702), and a determination unit (703). The output unit (701) starts to output sound of a given tone at a given task time. The reception unit (702) receives o... | 01/12/2012 |
| 20120009995 | GAME MACHINE AUDIO CONTROL USING A BACKEND SERVER A system and method for providing centralized control of the audio output for one or more gaming machines in a casino gaming network are disclosed herein. The system comprises one or more microphone interfaces positioned in a casino gaming floor environment to obtain no... | 01/12/2012 |
| 20120004033 | DEVICE AND METHOD FOR REPLICATING A USER INTERFACE AT A DISPLAY The present invention relates to the placement of a reference replication of a device input apparatus at a display to confirm to a user the desired input. In the gaming field the present invention includes the generation of a semi-transparent image of the gaming machine... | 01/05/2012 |
| 20110306397 | Audio and animation blending Presented herein are methods, apparatuses, programs, and systems for providing a smooth animation transition in a game. An event timeline is provided with event markers denoting points in time on the event timeline. Each event marker is associated with an animation segm... | 12/15/2011 |
| 20110300929 | SYNTHESIS OF INFORMATION FROM MULTIPLE AUDIOVISUAL SOURCES A system and method are disclosed for synthesizing information received from multiple audio and visual sources focused on a single scene. The system may determine the positions of capture devices based on a common set of cues identified in the image data of the capture ... | 12/08/2011 |
| 20110294577 | METHOD, APPARATUS, AND RECORDING MEDIUM FOR PERFORMANCE GAME Disclosed is a performance game, and more particularly is a method, an apparatus, and a recording medium for a performance game, which can provide various presentation effects with a simple presentation operation of a user.... | 12/01/2011 |
| 20110250963 | GAMING SYSTEM A gaming system comprising a gaming machine, a switching mechanism connected between a game controller and an audio visual output device, and an external controller in data communication with the game controller via a first communications link and connected via a second... | 10/13/2011 |
| 20110230265 | METHOD AND DEVICE FOR SCOREKEEPING WATCH A device for monitoring a first player, the device includes: a location unit; a score button; a score calculating unit arranged to: receive a first player score indication, transmit a first player score message to another device that is designed to trigger a first playe... | 09/22/2011 |
| 20110230260 | Universal Game Monitoring Unit and System An embedded user interface incorporated into a gaming device, the gaming device including a gaming presentation of a base game and a gaming processor for controlling the base game. The embedded user interface includes: a player tracking interface and an embedded process... | 09/22/2011 |
| 20110190052 | GAME SYSTEM, CONTROLLER DEVICE AND GAME METHOD An example game system includes a home-console type game device and a terminal device. The terminal device includes a touch panel and an inertia sensor, and wirelessly transmits to the game device operation data including touch panel data and inertia sensor data. The ga... | 08/04/2011 |
| 20110165942 | GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, PROGRAM AND INFORMATION MEMORY MEDIUM To provide a game device capable of resuming outputting of speech-line data which has been suspended, while reducing an uncomfortable feeling experienced by a user. Second output control means (52b) suspends, in a case where a first game event has occurred... | 07/07/2011 |
| 20110159955 | FLAT SCREEN GAME TERMINAL A countertop entertainment terminal includes a terminal housing containing components for a pay to play game terminal including a stereo sound system. The sound system includes a pair of tweeter speakers adjacent an upper edge of the terminal housing and a pair of midra... | 06/30/2011 |
| 20110143837 | Multi-media device enabling a user to play audio content in association with displayed video A multi-media entertainment device enabling a user to control sound/audio elements of a music or sound program while video, such as a musical performance, is displayed and which is correlated to the played sound elements. The user interacts with triggers such as laser b... | 06/16/2011 |
| 20110136574 | Interactive music game An interactive game and controller that has advanced functions. The controller may be reconfigurable between different configurations, each representing a different instrument. The game can also reconfigure the controller, both to change the function of the controller, ... | 06/09/2011 |
| 20110130203 | Wireless Game/Audio System and Method Methods and Systems for providing multiple audio streams, such as a Game Audio stream and Network Chat audio stream, to a headset of a user of a game console are described. The methods and systems include receiving, by a game console controller in communication with a g... | 06/02/2011 |
| 20110130200 | PARAMETER ADJUSTMENT APPARATUS AND AUDIO MIXING CONSOLE Once a user performs touch operation on any one of knob images displayed on a display device, a CPU identifies the touch operation as first-type touch operation and starts a state where selection of a parameter represented by the touched or selected knob image is kept e... | 06/02/2011 |
| 20110130202 | GAME APPARATUS A game apparatus that includes a processor, a microphone, a memory, a speaker, and an audio playback actuator. The memory stores a first plurality of audio messages, each corresponding to an audio input received by the microphone, and a second plurality of pre-recorded ... | 06/02/2011 |
| 20110118020 | Gaming machine with win announcement A game machine having a win announcement feature and a method of providing an announcement regarding a winning event or outcome of a game played at a gaming machine are disclosed. One embodiment of a method comprises providing information regarding a winning event occur... | 05/19/2011 |
| 20110118018 | GAME DEVICE A game device has a display unit for displaying an image on a screen, a first stage to be stepped on by a first player and a second stage to be stepped on by a second player, the first stage and the second stage being provided in front of the screen and next to each oth... | 05/19/2011 |
| 20110111850 | BONUS TRIGGER SOUNDS BUILDING INTO A SONG A system and method of playing a multi-track musical composition during a wagering game in which musical tracks are successively added as bonus triggers occur, starting from an introduction portion of the musical composition and culminating in a main theme or chorus of ... | 05/12/2011 |
| 20110111861 | GAMING DEVICE ARCHITECTURE AND RELATED COMPONENTS A gaming platform for a gaming machine includes a game application having non-shared, executable game objects and game specific information. The game application comprises at least one game manager interface, at least one library routine for receiving commands from the ... | 05/12/2011 |
| 20110105230 | COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN MUSICAL SOUND GENERATION PROGRAM, AND MUSICAL SOUND GENERATION APPARATUS A user can move the position of a pan flute in a horizontal direction on a screen by sliding a touch position in the horizontal direction on the screen while touching a touch panel with a stick. Moreover, when the user blows on a microphone hole, a musical sound of a pi... | 05/05/2011 |
| 20110092288 | CONFIGURING AND CONTROLLING WAGERING GAME AUDIO A wagering game system and its operations are described herein. In embodiments, the operations can include determining an occurrence of an application event for an application that runs in association with a wagering game machine. The operations can further include acce... | 04/21/2011 |
| 20110092287 | GAMING PARTICIPANT ATTRIBUTE TAG METHOD AND SYSTEM A multi-participant gaming feature and system is disclosed wherein a player/participant can alter their perception of fellow players/participants, allies and opponents, in accord with a custom menu of identification traits attributable to the tagged player by the taggin... | 04/21/2011 |
| 20110092283 | Game terminal The game terminal is designed to be structurally strong while providing good access to various electronic controls of the game and music system, and the electronic components of the payment devices. The terminal is horizontally divided into lower, mid, intermediate and ... | 04/21/2011 |
| 20110086705 | MUSIC GAME SYSTEM AND METHOD OF PROVIDING SAME A music game method includes retrieving song data having note information from a storage medium coupled to a computer system. The method also includes determining from the song data at least two note indicators to be presented sequentially and determining from the song ... | 04/14/2011 |
| 20110086686 | INTERACTIVE COMPUTER GAME Methods, apparatus and articles for dynamically facilitating user interaction with a program are provided. A user is may be provided with refresher elements (or a tutorial) based on the period of time since the user's last session (or level of skill). Programs which may... | 04/14/2011 |
| 20110081967 | INTERACTIVE MEDIA SOCIAL GAME An interactive media social game is described. In embodiments, a social game service administrates a networked social game based on media asset interactions. Media asset interaction data is received that identifies media assets when they are downloaded or played at a us... | 04/07/2011 |
| 20110077077 | GAME APPARATUS AND COMPUTER READABLE STORAGE MEDIUM The game apparatus indicates to a player the slide playing technique that not less than two of fret buttons are operated according to the alignment sequence thereof. When the operation in replay to the indication is evaluated, the game apparatus determines whether the o... | 03/31/2011 |
| 20110077081 | GAME SYSTEM AND COMPUTER READABLE MEDIUM There is provided a game system in which areas where operation instruction markers of each player influence each other. The game system 1 determines a division position DP of lane L where an operation instruction marker IM is displayed each time when a predetermined con... | 03/31/2011 |
| 20110077080 | 3D Gaming client for interactive musical video games inventor(s) A 3D gaming client in a mobile phone supporting interactive musical video games. Based on beats in an audio input, visual artifacts are created/and presented to the user in a 3D gaming environment. More than one virtual toy character may optionally be employed by the us... | 03/31/2011 |
| 20110065503 | APPARATUS AND METHOD FOR ENHANCING SOUND PRODUCED BY A GAMING APPLICATION A system that incorporates teachings of the present disclosure may include, for example, a computing device having a controller to modify sound produced by a gaming application according to an otological profile of a user. Additional embodiments are disclosed.... | 03/17/2011 |