"What, sir, would you make a ship sail against the wind and currents by lighting a bonfire under her deck? I pray you, excuse me, I have not the time to listen to such nonsense."
Napoleon Bonaparte ; When told of the Robert Fulton steamboat
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| Application No. | Application Title | Issue Date |
| 20100311487 | Multi-layered electronic puzzle A system for generating an electronic puzzle for a user. The system comprises a user interface; a processor in communication with the user interface; and a memory in communication with the processor. The processor is effective to receive a first image and a second set o... | 12/09/2010 |
| 20100056285 | SYSTEMS AND METHODS FOR INTERACTIVE GAME PLAY USING A PLURALITY OF CONSOLES A gaming system and method of game play is provided wherein the gaming is earned out within a themed physical play space comprising an existing or specially configured entertainment facility or play structure. The game utilizes electronically identifiable objects, such ... | 03/04/2010 |
| 20070265070 | Laser Controller A laser controller has a sensor input for each of a plurality of lasers which the controller may control using outputs. Each laser and sensor may form a laser beam. The controller may have timing start and stop inputs to control a timer, and the controller may calculate... | 11/15/2007 |
| 20070265071 | Laser Maze A laser maze attraction has a series of lasers and sensors that may be configured in a maze where a user may be timed for completing the maze, but with penalties for breaking a laser beam. A controller may illuminate a plurality of lasers and monitor sensors correspondi... | 11/15/2007 |
| 20070004492 | Picture maze and method of generating the picture maze A picture maze and a method of producing the picture maze are described. The picture maze comprises a maze wherein a significant portion of the image data for a desired picture is contained within the lines of the maze such that one or both the color and intensity of th... | 01/04/2007 |
| 20050181853 | Gaming device having game scheme allowing player skill to affect symbol movement without affecting award A gaming device with a bonus scheme which includes a plurality of parent regions and sub-regions. The gaming device moves at least one symbol with respect to the sub-regions and enables the player to use his/her skill to stop the symbol and indicate a sub-region within ... | 08/18/2005 |