In 1879, Auguste Bartholdi received design patent number 11,023 titled "Design for a Statue". It was for the Statue of Liberty.
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| Application No. | Application Title | Issue Date |
| 20120129137 | Video and Pictorial Mathematical Learning Kit and Method A kit and method is described for introducing mathematical concepts to children through video tutorials and pictorial flash cards. The video tutorials include visual and auditory stimulation based on instructional and entertaining skits, cinematic representations and si... | 05/24/2012 |
| 20120107779 | Object-field-based mathematics system An apparatus includes a processor, a computer memory, a user interface, and computer-executable instructions which enable a user to formulate mathematical expressions via the user interface. The mathematical expression is composed from objects selected from a library of... | 05/03/2012 |
| 20120082960 | EARLY LEARNING TOOLS AND KITS INCLUDING MANIPULATOR DEVICES FOR ORGANIZED PLAY Disclosed are manipulator devices for use in learning games, and kits utilizing the same. The manipulator devices my be a substantially elongated and flat body formed of flexible material and at least partially stuffed to resemble a bean bag. The body is adapted to be c... | 04/05/2012 |
| 20110294098 | Times Table Teaching accessories that will help children learn and love arithmetic. Using a table with chips and sectional slots on the table, the child will solve problems by themselves or with others. Starting at a young age will help boost mathematical skills in school, just lik... | 12/01/2011 |
| 20110287395 | Methods and apparatus for teaching reading and math skills to individuals with dyslexia, dyscalculia, and other neurological impairments The present invention includes a phonetic alphabet with clarifiers and modifiers that aid in the teaching of reading skills to individuals with dyslexia, dyscalculia, and other neurological impairments when the present invention letters are connected horizontally in ser... | 11/24/2011 |
| 20110275038 | Educational Math Game An educational game for mathematics has a poly outline or spherical shape board with a continuous play path along its edge and is labeled with different mathematical strands. Strands include question cards, segments labeled as mathematical concepts, and a monetary amoun... | 11/10/2011 |
| 20110256514 | METHODS AND SYSTEMS FOR PSYCHOPHYSICAL ASSESSMENT OF NUMBER-SENSE ACUITY Featured are methods and systems for psychophysical assessment of number-sense acuity. Such methods include determining at least a display time based on participant related information (e.g., age) and selecting images for viewing by the participant based on the particip... | 10/20/2011 |
| 20110250572 | TILE TOOL AND SYSTEM FOR TEACHING MATH A computer-implemented method for teaching math is disclosed. The method comprises displaying a challenge for a learner to solve; displaying in first area a plurality of moveable pieces; displaying a second area defining a receptacle to which the learner can move the mo... | 10/13/2011 |
| 20110250574 | PICTURE GRID TOOL AND SYSTEM FOR TEACHING MATH A computer-implemented method for teaching math is disclosed. The method comprises generating a problem for a user to solve; generating a graphical representation of a number associated with the problem; wherein the graphical representation is selected to facilitate sub... | 10/13/2011 |
| 20110250573 | PACKING WORKSPACE TOOL AND METHOD FOR MATH LEARNING A computer-implemented method for teaching math is disclosed. The method comprises generating a number; generating movable items corresponding to the number defining a number of place values for representing the number; graphically marking place value areas correspondin... | 10/13/2011 |
| 20110250571 | NUMBER LINE TOOL AND METHOD A computer-implemented method for teaching math is disclosed. The method comprises displaying a number line graphic to indicate a relative order between numbers; generating a first problem comprising numbers at least some of which are indicated on the number line graphi... | 10/13/2011 |
| 20110244434 | System and Method of Analyzing Freeform Mathematical Responses A system and method are provided of analyzing a response expression in a freeform format as entered by a student in response to testing and practice questions presented by a computer system. The method can include parsing the response expression into tokens stored in a ... | 10/06/2011 |
| 20110244435 | METHOD AND APPARATUS FOR IMPROVING MATH SKILLS A method and apparatus for improving math skills is provided. The method and apparatus present groups of problems to a student in a sequential manner, and award points to the student when the student enters a correct response. Statistics regard the student's performance... | 10/06/2011 |
| 20110200975 | Educational Game for Teaching Addition and Subtraction of Whole Numbers An educational game for teaching addition and subtraction of whole numbers includes a carpet/game board including ten positively numbered spaces from +1 to +10 inclusive a 0 space and negatively numbered spaces from −1 to −10 inclusive and wherein said positive numb... | 08/18/2011 |
| 20110159465 | Networked education and entertainment technology This invention is intended to improve immersive simulation techniques. The integration of five components constitutes a new method creating an educational experience that will improve student levels of interest and performance in STEM and other subjects. The five compon... | 06/30/2011 |
| 20110123968 | HAND-HELD EDUCATIONAL GAME A hand-held educational game includes: a transparent container having an inner surface; a receptacle on the inner surface; a text message on the inner surface associated with the receptacle; and an object, moveable by the user, adapted to associate with the receptacle. ... | 05/26/2011 |
| 20110091844 | VIRTUAL BOOK Computer-readable media, virtual books and methods are provided for teaching, learning and simulating mathematical principles. One or more pages of a plurality of pages of a virtual book that resembles a tangible book may be depicted on an electronic display. Data may b... | 04/21/2011 |
| 20110014593 | (plus symbol over minus symbol) +- 1nt ±1nt is an entertaining, multi-level card game involving the fundamentals of math. It is inclusive of four operands that are central to the game. The ±1nt also features a ±1nt scale reading and special cards. One of the unique features of this game is that it is an e... | 01/20/2011 |
| 20100291516 | BRAIN-TRAINING PRESS BLOCK A brain-training press block includes a casing, which has a partition panel suspending in an accommodation chamber thereof, through holes cut through the partition panel and protruding portions respectively perpendicularly protruded from two opposite sides of the partit... | 11/18/2010 |
| 20100285436 | System, method, and apparatus for a portable, combination incubator, dehydrater, and micropropgation science unit The present invention is a system, method that uses a cost-effective, portable, combination unit that can function as an incubator, dehydrator, and micro-propagation apparatus in the school classroom, at home, in an industrial setting, in a homeland security setting, in... | 11/11/2010 |
| 20100216101 | Method and device for teaching and/or calculating mathematics A device and method for teaching, solving, and/or illustrating mathematical principles and equations is disclosed. The device comprises a set of increasing numerical values arrayed on a spectrum, each numerical value represented by a length, each length comprising a vis... | 08/26/2010 |
| 20100209895 | Playing Cards with the Added Function of Teaching and Learning English Phonics Playing cards with an added function of teaching and learning English phonics are provided. In addition to the index labels of A to K and the corresponding symbols of clubs, diamonds, spades, and hearts printed on conventional playing cards to enable conventional functi... | 08/19/2010 |
| 20100173270 | MATHEMATICS GAME A mathematics game for playing by a plurality of players, includes a plurality of different types of dice. The dice include a first set of dice having a first predetermined number of faces with predetermined numeric values provided thereon; a second set of dice having t... | 07/08/2010 |
| 20100099070 | METHOD AND APPARATUS FOR AGGREGATING, PRESENTING, AND MANIPULATING DATA FOR INSTRUCTIONAL PURPOSES A method and apparatus for aggregating data for instructional purposes. The method includes retrieving student responses, determining at least one bucket type and, if needed, changing the algorithmic criteria defining the at least one bucket type, aggregating the respon... | 04/22/2010 |
| 20090269727 | NETWORK APPARATUS, SYSTEM AND METHOD FOR TEACHING MATH A network for teaching mathematics having a teacher device for forming a mathematical query networked to a student device for receiving the input data from a student on a network is disclosed. The student device on the network may use a numerical key pad for entering ma... | 10/29/2009 |
| 20090202971 | On Track-Teaching An interactive learning and behavioral modification system that utilizes computer hardware and software to create a learning scheme that is portable, individualized, and adjusts to each student. The system analyzes and manipulates the answers or data supplied by the stu... | 08/13/2009 |
| 20090023121 | Word problem solving apparatus The present invention provides a method and apparatus which assists a student in their approach and understanding to solving algebraic word problems. The invention includes a predetermined set of word problems. The student solves the word problem by selecting appropriat... | 01/22/2009 |
| 20090023118 | Mathematical education system An apparatus for teaching mathematical concepts is set forth. The apparatus includes a display. A code for at least one ones number is selected from the group consisting of Arabic numerals 0,1,2,3,4,5,6,7,8,9. At least one non-numeric shape for at least one tens number ... | 01/22/2009 |
| 20090018979 | MATH PROBLEM CHECKER A problem checker architecture that monitors user progress during a problem-solving process and assists the user through the process (e.g., when requested) using common human methods of solving the problem. Assistance can be in the form of detecting errors during the pr... | 01/15/2009 |
| 20090017427 | Intelligent Math Problem Generation A problem generator that takes an input as a math problem, analyzes the math problem, and intelligently spawns similar example problem types. The output is a set of math problems based on the conditions set during analysis and customization. For example, if the original... | 01/15/2009 |
| 20080286737 | Adaptive Engine Logic Used in Training Academic Proficiency The present invention is an intelligent, adaptive system that takes in information and reacts to the specific information given to it, using a set of predefined heuristics. Therefore, each individual's information (which can and is unique) will feed the engine, and then... | 11/20/2008 |
| 20080268406 | Word problem solving apparatus The present invention provides an apparatus that assists a student with learning how to solve word problems, including cash flow type problems, by using the sense of touch to establish a greater pattern of formula recognition and usage. The word problems include a finit... | 10/30/2008 |
| 20080176195 | SYSTEM AND TOOLS FOR LEARNING A method of memorizing information including imprinting a plurality of mental exercise cards with the information to be memorized and reviewing the mental exercise cards until the information is substantially memorized. The method also includes completing at least one w... | 07/24/2008 |
| 20080108030 | LINEAR EQUATION LEARNING AID A learning aid for teaching students linear equations. The learning aid includes a first display and a second display positioned upon a substrate. The first display includes a graph having an X and Y-axis with increments and lines that form a grid. A plurality of fasten... | 05/08/2008 |
| 20080096169 | Abacus for Math and English Disclosed herein, a new concept of numeral created from alphabet is able to apply in education, telecommunication, computer and toy industry. For the sake of applicability, the present invention provides substitution methods where alphabet is replaced to the correspondi... | 04/24/2008 |
| 20080090213 | SYSTEM AND METHOD OF TEACHING AND LEARNING MATHEMATICS Numero Cubes and the Whole Number System are disclosed. In one embodiment, the system may comprise cubes, pegs, magnets, dividers, shafts, and a number placement panel. The shafts may comprise individual marks representing the base ten number system. The system may prov... | 04/17/2008 |
| 20080090212 | Mathematics teaching tool A tool for teaching numbers and mathematics comprises a 10 by 10 array of cells containing the numbers 00 to 99 in two digit form, increasing in serial order from the lower left of the array, a set of symbols each uniquely associated with one of the prime numbers from 0... | 04/17/2008 |
| 20080057480 | Multimedia system and method for teaching basal math and science A computer-implemented method for teaching basal math and science may include: testing a student with a computerized test to produce a completed test; scoring the completed test on a computer to produce a score; determining a grade level for the student based on the sco... | 03/06/2008 |
| 20080050705 | Visual arithmatic teaching device An educational device is provided which can be used to teach arithmetic. The educational device comprises a track having a scale on an outer surface of said track. The scale is comprised of a plurality of evenly spaced apart unit markings, the markings being spaced apar... | 02/28/2008 |
| 20070298389 | System presenting step by step mathematical solutions A system is disclosed for generating and displaying intermediate steps in an educational computer algebra system. The system combines templates with an algorithm to generate intermediate steps and explanatory text which may be displayed to the user.... | 12/27/2007 |