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Patent No. 5205055

Pneumatic Shoe Lacing Apparatus

This invention provides a pneumatic shoe lacing apparatus for the pneumatic lacing of shoe.

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Class 345/584 - Bump map


Subclass of Class 345 - Computer graphics processing and selective visual display systems
Definition: Subject matter where the appearance of texture or relief
No. of applications: 19
Last issue date: 12/15/2011


Application No.Application TitleIssue Date
20110304639STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
An information processing section of a game apparatus executes a program for implementing a step S100 of acquiring a camera image; a step S200 of detecting a marker; a step S400 of calculating a position and an orientation of a virtual camera; a ste...
12/15/2011
20110285736DECOMPOSING CUBIC BÈZIER SEGMENTS FOR TESSELLATION-FREE STENCIL FILLING
One embodiment of the present invention sets forth a technique for decomposing and filling cubic Bèzier segments of paths without tessellating the paths. Path rendering may be accelerated when a GPU or other processor is configured to perform the decomposition operatio...
11/24/2011
20110025690PHOTOGRAMMETRIC TEXTURE MAPPING USING CASUAL IMAGES
A method for photogrammetric texture mapping using casual images is provided. The method may include the following steps: estimating, for each vertex of at least a portion of a three dimensional (3D) mesh representing a model, projection parameters associated with a vir...
02/03/2011
20100302233Virtual Diving System and Method
An underwater diving simulation system includes at least three surface electronics units defining a diving area in proximity to a desired dive location. Each surface electronics unit includes a microprocessor-controlled transceiver that receives x-y-z position data from...
12/02/2010
20100194768System and method for painting 3D models with 2D painting tools
An 2D layer containing texture coordinate information is inserted into a layered image snapshot of a 3D scene perspective. The layered image snapshot can be painted using 2D painting techniques and then imported back into the 3D scene by using the texture coordinate inf...
08/05/2010
20100110093Graphics processing systems
A smooth curve is represented in a graphics texture by setting the texels that are inside the curve 80 to a value greater than a predetermined threshold value for the curve 80 and the texels that are outside the curve 80 to a value of less than the ...
05/06/2010
20100097388Graphics processing systems
A smooth curve is represented in a graphics texture by setting the texels that are inside the curve 1 to a value greater than a predetermined threshold value and the texels that are outside the curve 1 to a value less than the threshold value (or vice-vers...
04/22/2010
20100033492PRODUCING WRINKLES AND OTHER EFFECTS FOR A COMPUTER-GENERATED CHARACTER BASED ON SURFACE STRESS
Wrinkles are produced by computing directional stress, whether compression or stretching, for each pixel within each face of the mesh representing the skin, and then perturbing a surface normal based on the computed stress at each pixel in that face of the mesh. Directi...
02/11/2010
20090033674Method and apparatus for graphically defining surface normal maps
A surface normal map of an object can be interactively modified to create brushstroke-like textures. In one embodiment, surface normal components along the x, y, and z axes (in object coordinate space) are mapped onto red, green, and blue color components. The object's ...
02/05/2009
20080150956Mapping Device, Mapping Method and Program Thereof
The center line and lines at the right and left end parts are inputted to a base image from which a texture image is to be mapped, and a position of the base image closest to the view point is inputted as a point closest to the user. Right side of the point closest to t...
06/26/2008
20080088639METHOD FOR GENERATING A GRAPHICAL USER INTERFACE
A method for generating a graphical user interface (GUI) on a display of an electronic device such as a mobile phone, includes the steps of analyzing a bitmap, comprising a layout of fields of different colors, to determine the color and location of the fields. Each fie...
04/17/2008
20080024512System and method for real-time co-rendering of multiple attributes
Systems and methods for enhancing the combined image of multiple attributes without comprising the image of either attribute. The combined image of the multiple attributes is enhanced for analyzing a predetermined property revealed by the attributes. The combined image ...
01/31/2008
20060146063Method for creating normal map data
A bump mapping technique for performing graphic processing at high speeds is provided. The initial normal bump map data described by normal vectors is acquired, and then integrated to be temporarily converted into the initial height bump map data that is described in th...
07/06/2006
20060109277Efficient bump mapping using height maps
A method for generating bump map data substantially in real time for use in a 3-dimensional computer graphics system. Data is received which defines an area to which a texture is to be applied. Texture data to apply to the area is also received. This data includes surfa...
05/25/2006
20060001675Plasma display panel
A plasma display panel enhanced light emission efficiency is disclosed. In one embodiment, the PDP includes a rear substrate, a front substrate disposed apart from the rear substrate, a plurality of barrier ribs that define discharge cells together with the rear substra...
01/05/2006
20050195210Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. Emboss style effects are...
09/08/2005
20050156941Interactive horizon mapping
Shadows, which play an important role in perceiving the shape and texture of an object, are simulated interactively in a real time, self-shadowing of a bump mapped surface for a computer rendered object. A computer graphics textured object function defines a horizon map...
07/21/2005
20050093878Interactive horizon mapping
Shadows, which play an important role in perceiving the shape and texture of an object, are simulated interactively in a real time, self-shadowing of a bump mapped surface for a computer rendered object. A computer graphics textured object function defines a horizon map...
05/05/2005
20050046639Method and apparatus for environment-mapped bump-mapping in a graphics system
A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. Realistic looking surfac...
03/03/2005
 
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