Apparatus for Simulating a High Five
A self-righting hand-arm configuration which is adapted to pivot when struck by a user, thereby simulating a "high five."
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| Number | Title | Issue Date |
| 5603507 | Method of input selection in an electronic game system A method for providing for user selections in an electronic game system through the use of a metaphor of portals suspended before the user, each depicting a representative animated scene, which the user may select and appear to pass through in the process... | 02/18/1997 |
| 5510812 | Piezoresistive input device An input device for computers or electronic games using piezoelectric elements. Four piezoelectric devices are mounted on a base in positions ninety degrees apart. A user actuation element, such as a directional control pad and or a joystick is pivotally ... | 04/23/1996 |