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Assignee: Harmonix Music Systems, Inc.


Location: Cambridge, MA
No. of patents: 20

NumberTitleIssue Date
8080722Preventing an unintentional deploy of a bonus in a video game
Described are methods, systems, and apparatuses, including computer program products, for preventing an unintentional deploy of a bonus in a video game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a target mu...
12/20/2011
8079907Method and apparatus for facilitating group musical interaction over a network
A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of receiving input from a local player representing a musical performance, generating audio output responsive to the received input, receivin...
12/20/2011
8079901Game controller simulating a musical instrument
A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing...
12/20/2011
8076564Scoring a musical performance after a period of ambiguity
Described are methods, systems, and apparatuses, including computer program products, for scoring a musical performance after a period of ambiguity in a rhythm-action game. This is accomplished by displaying a first target music data and a second target music data w...
12/13/2011
8026435Selectively displaying song lyrics
Described are methods, systems, and apparatuses, including computer program products, for selectively displaying song lyrics in a rhythm-action game. In one aspect this is accomplished by determining a number of vocal cues to be displayed on a display in communicati...
09/27/2011
8017854Dynamic musical part determination
Described are methods, systems, and apparatuses, including computer program products, for dynamically determining a musical part performed by a player of a rhythm-action game. In one aspect of a rhythm-action game, microphones are not tied to a particular part and t...
09/13/2011
8003872Facilitating interaction with a music-based video game
A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing...
08/23/2011
7982114Displaying an input at multiple octaves
Described are methods, systems, and apparatuses, including computer program products, for displaying an input at multiple octaves in a rhythm-action game. In one aspect this is accomplished by receiving by a game platform via a microphone, a music performance input ...
07/19/2011
7935880Dynamically displaying a pitch range
Described are methods, systems, and apparatuses, including computer program products, for dynamically displaying a pitch range in a rhythm-action game. In one aspect this is accomplished by a game platform dividing a musical composition into a plurality of portions ...
05/03/2011
7923620Practice mode for multiple musical parts
Described are methods, systems, and apparatuses, including computer program products, that provide a practice mode for multiple musical parts in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platfor...
04/12/2011
7758427Facilitating group musical interaction over a network
A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of receiving input from a local player representing a musical performance, generating audio output responsive to the received input, receivin...
07/20/2010
7625284Systems and methods for indicating input actions in a rhythm-action game
Systems and methods for displaying cues indicating input actions in a rhythm-action game may include: displaying, to a player of a rhythm-action game, a lane divided into at least two sub-lanes, each sub-lane containing cues indicating a drum input element; and disp...
12/01/2009
7459624Game controller simulating a musical instrument
A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing...
12/02/2008
7320643Game controller simulating a musical instrument
A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controlled simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing...
01/22/2008
6482087Method and apparatus for facilitating group musical interaction over a network
A method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of analyzing local player's musical performance to extract emulation data that represents the musical performance; transmitting em...
11/19/2002
6429863Method and apparatus for displaying musical data in a three dimensional environment
A method for displaying musical data in three dimensions includes displaying musical data along a spatial path that does not lie within the image plane of a display. Graphical symbols corresponding to the musical data may be displayed on graphical surface...
08/06/2002
6353174Method and apparatus for facilitating group musical interaction over a network
Described are a system and method for achieving near real-time musical collaboration by a group of users using computers connected by a network. Each computer system plays a stream of musical data to each user. The musical data stream played to each user ...
03/05/2002
6011212Real-time music creation
A system, and related method, for creating music in real time includes an input device and a real-time music generator. The input device is used by a user to provide rhythm-related signals and pitch-related signals to the real-time music generator. The re...
01/04/2000
5763804Real-time music creation
An electronic music system has an input device, one or more computer storage media, a rhythm generator, a pitch selector, and a sound generator. The input device generates rhythm-related input signals and pitch-related input signals in response to manipul...
06/09/1998
5627335Real-time music creation system
An electronic music system has an input device, one or more computer storage media, a rhythm generator, a pitch selector, and a sound generator. The input device generates rhythm-related input signals and pitch-related input signals in response to manipul...
05/06/1997
 
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