System for magnetically attaching templeless eyewear to a person
A system of eyewear that eliminates the need for hinges on the frames of the eyewear.
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| Number | Title | Issue Date |
| 6564194 | Method and apparatus for automatic synthesis controllers A general automated method for synthesizing the design of both the topology and parameter values for controllers is described. The automated method automatically makes decisions concerning the total number of signal processing blocks to be employed in the... | 05/13/2003 |
| 6532453 | Genetic programming problem solver with automatically defined stores loops and recursions The present invention is a genetic programming problem solver that automatically generates computer programs to solve problems. The genetic programming problem solver incorporates architecture-altering operations. In one embodiment, the genetic programmin... | 03/11/2003 |
| 6424959 | Method and apparatus for automatic synthesis, placement and routing of complex structures The present invention consists of a method and apparatus for the automatic creation of the topology, component sizing, placement, and routing of complex structures, such as electronic circuits or mechanical systems, to satisfy prespecified high-level desi... | 07/23/2002 |
| 6360191 | Method and apparatus for automated design of complex structures using genetic programming An automated design process and apparatus for use in designing complex structures, such as circuits, to satisfy prespecified design goals, using genetic operations. The present invention uses a population of entities which may be evolved to generate struc... | 03/19/2002 |
| 5867397 | Method and apparatus for automated design of complex structures using genetic programming An automated design process and apparatus for use in designing complex structures, such as circuits, to satisfy prespecified design goals, using genetic operations. The present invention uses a population of entities which may be evolved to generate struc... | 02/02/1999 |
| 5742738 | Simultaneous evolution of the architecture of a multi-part program to solve a problem using architecture altering operations An apparatus and method for solving problems where a population is created and evolved to generate a result. While solving the problem, the architecture of entities in the population are altered. Each of said entities may include internally and externally... | 04/21/1998 |
| 5390282 | Process for problem solving using spontaneously emergent self-replicating and self-improving entities An apparatus and process for solving problems using self-replicating and self-improving entities. The present invention includes an apparatus and process for solving a problem using a population of entities, wherein each of the entities is an arrangement ... | 02/14/1995 |
| 5343554 | Non-linear genetic process for data encoding and for solving problems using automatically defined functions An apparatus and method for solving problems using automatic function definitions, for solving problems using recursion and for performing data encoding. The present invention includes an apparatus and process for creating a population and then evolving t... | 08/30/1994 |
| 5148513 | Non-linear genetic process for use with plural co-evolving populations A non-linear genetic process for problem solving using co-evolving populations of entities is disclosed. The iterative process of the present invention operates on a plurality of populations of problem solving entities. First, an activated entity in one o... | 09/15/1992 |
| 5112050 | Broadcast lottery A game in which a player of the game acquires a ticket containing some information stored therein for comparison to information broadcasted from a transmitter. The broadcasted information contains a value, such as a number, corresponding to a winning numb... | 05/12/1992 |
| 5069453 | Ticket apparatus with a transmitter A ticket apparatus for a game is described. The ticket apparatus includes storage means for storing a first value. A receiver is included for receiving a broadcast of a broadcast value for the game, wherein the broadcast value is broadcast over a first tr... | 12/03/1991 |